Warping 3D Text
by Alejandro Santander
Now that Away3D supports the creation of 3d vector text fields, aligning and animating text fields along 3D curves has been one of the big todos on our list. You can now experiment with our first attempts on a solution for achieving this, using latest sources from the 3.4.1 FP10 version of Away3D. Two demos have been created to showcase this new feature and you can see them in action by clicking on the images. sources are available in the right click menu of the demos, or directly here and here.
A core element like Segment or Face can be used to define a 3D bezier path, and this information is used by a new class AlignToPath (from the geom package), to perform the transformation on any mesh object. The class works by transforming an axis on the mesh's local coordinate system to the space defined by the path, resulting in a pretty cool 'warping' effect. This is convenient especially for text, since the deformation is done globally to the transformed mesh, and hence info like kerning, leading, etc. is preserved.
Take a look and feel free to provide us feedback on this experimental feature!
The Away3d Team


COMMENTS
Li : Dev » Warping text in Away3D [UPDATED] said:
[...] You can find a couple of demos for this in THIS post in the Away3D [...]
vamapaull said:
Nice feature!!
The second example is very, very cool
Bastian said:
Wow, i never saw such a thing! You are brilliant!
Away 3D : Vector texts | News | SupaFlash – said:
[...] sur le fonctionnement de cette nouvelle class ou de le voir en action, rendez-vous sur le site d'Away 3D. Away3d Warping textpg Share [...]
ozgur uksal said:
this is a great example. wonder how to achieve it in pv3d
NateJC said:
Brilliant
Stephen White said:
You wait for about 2 weeks, then PV3D will copy the code and be the first to have text warp...
awayfan said:
wow.
Tadhg said:
Awesome demo, but what happened to this class? It's not in the latest version of Away3D?!
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