Added in version 1.9.3
Scaling, translating and rotating a texture inside it’s render plane with TransformBitmapMaterial
Texture projection with TransformBitmapMaterial
Cached texture layers on a mesh with BitmapMaterialContainer.
Removed statics for faster Matrix3D, Number3D and Quaternion calculations.
These pages only contain the major releases. If you check out our GIT repository, you will always have access to the very latest version as well as any versions inbetween.
We also offer a SVN repository, but this is only updated for the major releases.
SVN: svn checkout http://away3d.googlecode.com/svn
* = with FLA files for Flash CS3/4/5
** = pure Actionscript classes for editors like Flash Builder, FDT, FlashDevelop, IntelliJ