Package | away3d.entities |
Class | public class TextureProjector |
Inheritance | TextureProjector ![]() ![]() ![]() ![]() |
Property | Defined By | ||
---|---|---|---|
aspectRatio : Number | TextureProjector | ||
![]() | assetFullPath : Array [read-only] | NamedAssetBase | |
![]() | assetNamespace : String [read-only] | NamedAssetBase | |
![]() | assetType : String [read-only] | ObjectContainer3D | |
![]() | backVector : Vector3D [read-only]
| Object3D | |
bitmapData : Texture2DBase [write-only] | TextureProjector | ||
![]() | downVector : Vector3D [read-only]
| Object3D | |
![]() | eulers : Vector3D
Defines the rotation of the 3d object as a Vector3D object containing euler angles for rotation around x, y and z axis. | Object3D | |
![]() | extra : Object
An object that can contain any extra data. | Object3D | |
fieldOfView : Number | TextureProjector | ||
![]() | forwardVector : Vector3D [read-only]
| Object3D | |
![]() | inverseSceneTransform : Matrix3D [read-only]
The inverse scene transform object that transforms from world to model space. | ObjectContainer3D | |
![]() | leftVector : Vector3D [read-only]
| Object3D | |
![]() | maxX : Number [read-only]
The maximum extremum of the object along the X-axis. | ObjectContainer3D | |
![]() | maxY : Number [read-only]
The maximum extremum of the object along the Y-axis. | ObjectContainer3D | |
![]() | maxZ : Number [read-only]
The maximum extremum of the object along the Z-axis. | ObjectContainer3D | |
![]() | minX : Number [read-only]
The minimum extremum of the object along the X-axis. | ObjectContainer3D | |
![]() | minY : Number [read-only]
The minimum extremum of the object along the Y-axis. | ObjectContainer3D | |
![]() | minZ : Number [read-only]
The minimum extremum of the object along the Z-axis. | ObjectContainer3D | |
![]() | mouseChildren : Boolean | ObjectContainer3D | |
![]() | mouseEnabled : Boolean
Indicates whether the IRenderable should trigger mouse events, and hence should be rendered for hit testing. | ObjectContainer3D | |
![]() | name : String | NamedAssetBase | |
![]() | numChildren : uint [read-only]
The amount of child objects of the ObjectContainer3D. | ObjectContainer3D | |
![]() | originalName : String [read-only]
The original name used for this asset in the resource (e.g. | NamedAssetBase | |
![]() | parent : ObjectContainer3D [read-only]
The parent ObjectContainer3D to which this object's transformation is relative. | ObjectContainer3D | |
![]() | partition : Partition3D
The space partition to be used by the object container and all its recursive children, unless it has its own
space partition assigned. | ObjectContainer3D | |
![]() | pivotPoint : Vector3D
Defines the local point around which the object rotates. | Object3D | |
![]() | position : Vector3D
Defines the position of the 3d object, relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | rightVector : Vector3D [read-only]
| Object3D | |
![]() | rotationX : Number
Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | rotationY : Number
Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | rotationZ : Number
Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | scaleX : Number
Defines the scale of the 3d object along the x-axis, relative to local coordinates. | Object3D | |
![]() | scaleY : Number
Defines the scale of the 3d object along the y-axis, relative to local coordinates. | Object3D | |
![]() | scaleZ : Number
Defines the scale of the 3d object along the z-axis, relative to local coordinates. | Object3D | |
![]() | scene : Scene3D
A reference to the Scene3D object to which this object belongs. | ObjectContainer3D | |
![]() | scenePosition : Vector3D [read-only]
The global position of the ObjectContainer3D in the scene. | ObjectContainer3D | |
![]() | sceneTransform : Matrix3D [read-only]
The transformation matrix that transforms from model to world space. | ObjectContainer3D | |
texture : Texture2DBase [read-only] | TextureProjector | ||
![]() | transform : Matrix3D
The transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | upVector : Vector3D [read-only]
| Object3D | |
viewProjection : Matrix3D [read-only] | TextureProjector | ||
![]() | visible : Boolean | ObjectContainer3D | |
![]() | x : Number
Defines the x coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | y : Number
Defines the y coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | z : Number
Defines the z coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D. | Object3D |
Method | Defined By | ||
---|---|---|---|
TextureProjector(texture:Texture2DBase) | TextureProjector | ||
![]() |
Adds a child ObjectContainer3D to the current object. | ObjectContainer3D | |
![]() | addChildren(... childarray):void
Adds an array of 3d objects to the scene as children of the container
| ObjectContainer3D | |
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void [override] | ObjectContainer3D | |
![]() | assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | |
![]() | [override]
Clones this ObjectContainer3D instance along with all it's children, and
returns the result (which will be a copy of this container, containing copies
of all it's children.)
| ObjectContainer3D | |
![]() | contains(child:ObjectContainer3D):Boolean | ObjectContainer3D | |
![]() | dispatchEvent(event:Event):Boolean [override]
| ObjectContainer3D | |
![]() | dispose():void [override]
Cleans up resources used by this asset. | ObjectContainer3D | |
![]() | disposeAsset():void | Object3D | |
![]() | getChildAt(index:uint):ObjectContainer3D
Retrieves the child object at the given index. | ObjectContainer3D | |
![]() | lookAt(target:Vector3D, upAxis:Vector3D = null):void [override]
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D. | ObjectContainer3D | |
![]() | moveBackward(distance:Number):void
Moves the 3d object backwards along it's local z axis
| Object3D | |
![]() | moveDown(distance:Number):void
Moves the 3d object backwards along it's local y axis
| Object3D | |
![]() | moveForward(distance:Number):void
Moves the 3d object forwards along it's local z axis
| Object3D | |
![]() | moveLeft(distance:Number):void
Moves the 3d object backwards along it's local x axis
| Object3D | |
![]() | movePivot(dx:Number, dy:Number, dz:Number):void
Moves the local point around which the object rotates. | Object3D | |
![]() | moveRight(distance:Number):void
Moves the 3d object forwards along it's local x axis
| Object3D | |
![]() | moveTo(dx:Number, dy:Number, dz:Number):void
Moves the 3d object directly to a point in space
| Object3D | |
![]() | moveUp(distance:Number):void
Moves the 3d object forwards along it's local y axis
| Object3D | |
![]() | pitch(angle:Number):void
Rotates the 3d object around it's local x-axis
| Object3D | |
![]() | removeChild(child:ObjectContainer3D):void
Removes a 3d object from the child array of the container
| ObjectContainer3D | |
![]() | removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void [override] | ObjectContainer3D | |
![]() | resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase | |
![]() | roll(angle:Number):void
Rotates the 3d object around it's local z-axis
| Object3D | |
![]() | rotate(axis:Vector3D, angle:Number):void [override] | ObjectContainer3D | |
![]() | rotateTo(ax:Number, ay:Number, az:Number):void
Rotates the 3d object directly to a euler angle
| Object3D | |
![]() | scale(value:Number):void
Appends a uniform scale to the current transformation. | Object3D | |
![]() | translate(axis:Vector3D, distance:Number):void
Moves the 3d object along a vector by a defined length
| Object3D | |
![]() | translateLocal(axis:Vector3D, distance:Number):void [override] | ObjectContainer3D | |
![]() | updateImplicitVisibility():void | ObjectContainer3D | |
![]() | yaw(angle:Number):void
Rotates the 3d object around it's local y-axis
| Object3D |
Method | Defined By | ||
---|---|---|---|
invalidateSceneTransform():void [override]
Invalidates the scene transformation matrix, causing it to be updated the next time it's requested. | TextureProjector | ||
![]() | updateMouseChildren():void | ObjectContainer3D | |
![]() | updateSceneTransform():void
Updates the scene transformation matrix. | ObjectContainer3D | |
![]() | updateTransform():void | Object3D |
aspectRatio | property |
aspectRatio:Number
public function get aspectRatio():Number
public function set aspectRatio(value:Number):void
bitmapData | property |
bitmapData:Texture2DBase
[write-only] public function set bitmapData(value:Texture2DBase):void
fieldOfView | property |
fieldOfView:Number
public function get fieldOfView():Number
public function set fieldOfView(value:Number):void
texture | property |
viewProjection | property |
viewProjection:Matrix3D
[read-only] public function get viewProjection():Matrix3D
TextureProjector | () | Constructor |
invalidateSceneTransform | () | method |
override protected function invalidateSceneTransform():void
Invalidates the scene transformation matrix, causing it to be updated the next time it's requested.