| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| T — Constant static property in class away3d.primitives.BezierPatch |
| |
| tailLength — Property in class away3d.primitives.Arrow |
|
Defines the length of the tail. |
| tailWidth — Property in class away3d.primitives.Arrow |
|
Defines the width of the tail. |
| tangentSpace — Property in class away3d.materials.shaders.DiffuseDot3Shader |
|
Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false). |
| tangentSpace — Property in class away3d.materials.shaders.SpecularDot3Shader |
|
Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false). |
| TANGENT_SPACE — Constant static property in class away3d.materials.utils.NormalMapType |
| |
| _target — Property in class away3d.animators.Animator |
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| target — Property in class away3d.animators.Animator |
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Defines the 3d object to which the animation is applied. |
| target — Property in class away3d.animators.FaceLink |
|
The object will lookAt a given Number3D while remaining on it's position: the center of the face with the optional offset. |
| target — Property in class away3d.animators.data.Channel |
| |
| target — Property in class away3d.cameras.SpringCam |
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[optional] Target object3d that camera should follow. |
| target — Property in class away3d.cameras.TargetCamera3D |
|
The 3d object targeted by the camera. |
| target — Property in class away3d.test.SimpleView |
| |
| TargetCamera3D — Class in package away3d.cameras |
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Extended camera used to automatically look at a specified target object. |
| TargetCamera3D(init) — Constructor in class away3d.cameras.TargetCamera3D |
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Creates a new TargetCamera3D object. |
| targetObject — Property in class away3d.animators.PathAnimator |
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Defines a target object that the 3d object looks at while animating along the path. |
| task — Property in class away3d.test.SimpleView |
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| Tasks — Class in package away3d.core.stats |
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Task monitor
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| Tasks() — Constructor in class away3d.core.stats.Tasks |
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| testMethod — Property in class away3d.physics.BSPCollider |
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| TEST_METHOD_AABB — Constant static property in class away3d.graphs.bsp.BSPTree |
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| TEST_METHOD_ELLIPSOID — Constant static property in class away3d.graphs.bsp.BSPTree |
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| TEST_METHOD_POINT — Constant static property in class away3d.graphs.bsp.BSPTree |
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| text — Property in class away3d.primitives.TextField3D |
|
Defines the current text in the textfield. |
| TextExtrusion — Class in package away3d.extrusions |
| |
| TextExtrusion(mesh:away3d.core.base:Mesh, init) — Constructor in class away3d.extrusions.TextExtrusion |
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| TextField3D — Class in package away3d.primitives |
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| TextField3D(font, init) — Constructor in class away3d.primitives.TextField3D |
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Creates a new TextField3D object. |
| texture — Property in class away3d.extrusions.PathDuplicator |
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| textureBitmap — Property in class away3d.loaders.data.MaterialData |
|
Reference to the bitmapData object of the texture image. |
| textureFileName — Property in class away3d.loaders.data.MaterialData |
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Reference to the filename of the texture image. |
| TextureLoader — Class in package away3d.loaders.utils |
|
Used to store the name and loader reference of an external texture image. |
| TextureLoader() — Constructor in class away3d.loaders.utils.TextureLoader |
| |
| TextureLoadQueue — Class in package away3d.loaders.utils |
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Creates a queue of textures that load sequentially
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| TextureLoadQueue() — Constructor in class away3d.loaders.utils.TextureLoadQueue |
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Creates a new TextureLoadQueue object. |
| textureLoadRequired — Property in class away3d.loaders.utils.MaterialLibrary |
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Flag to determine if any of the contained textures require a file load. |
| texturemapping — Property in class away3d.core.utils.FaceMaterialVO |
| |
| textureMaterial — Property in class away3d.materials.DepthBitmapMaterial |
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Returns the bitmap material being used as the material texture. |
| textureMaterial — Property in class away3d.materials.Dot3BitmapMaterial |
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Returns the bitmap material being used as the material texture. |
| textureMaterial — Property in class away3d.materials.Dot3MovieMaterial |
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Returns the movie material being used as the material texture. |
| textureMaterial — Property in class away3d.materials.EnviroBitmapMaterial |
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Returns the bitmap material being used as the material texture. |
| textureMaterial — Property in class away3d.materials.PhongBitmapMaterial |
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Returns the bitmap material being used as the material texture. |
| TEXTURE_MATERIAL — Constant static property in class away3d.loaders.data.MaterialData |
|
String representing a texture material. |
| texturePath — Property in class away3d.loaders.Loader3D |
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Defines a different path for the location of image files used as textures in the model. |
| texturePath — Property in class away3d.loaders.utils.MaterialLibrary |
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The root directory path to the texture files. |
| texturesLoaded(loadQueue:away3d.loaders.utils:TextureLoadQueue) — Method in class away3d.loaders.utils.MaterialLibrary |
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Called after all textures have been loaded from the TextureLoader class. |
| thickness — Property in class away3d.extrusions.LatheExtrusion |
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Defines the thickness of the resulting lathed geometry. |
| _thickness — Property in class away3d.materials.WireframeMaterial |
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| thickness — Property in class away3d.materials.WireframeMaterial |
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Determines the thickness value of the wire
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| thickness — Property in class away3d.primitives.Arrow |
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Defines the extrusion thickness of the arrow
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| throughProjection — Property in class away3d.materials.TransformBitmapMaterial |
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Determines whether a projected texture is visble on the faces pointing away from the projection. |
| tick(time) — Method in class away3d.core.base.Object3D |
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Called by the TickTraverser. |
| tickTraverser — Property in class away3d.containers.Scene3D |
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Traverser object for all custom tick() methods
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| TickTraverser — Class in package away3d.core.traverse |
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Traverser that fires a time-based method for all objects in scene
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| TickTraverser() — Constructor in class away3d.core.traverse.TickTraverser |
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Creates a new TickTraverser object. |
| tilt(angle) — Method in class away3d.cameras.Camera3D |
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Rotates the camera in its vertical plane. |
| tiltAngle — Property in class away3d.cameras.HoverCamera3D |
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Elevation angle of the camera in degrees. |
| _time — Property in class away3d.animators.Animator |
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| time — Property in class away3d.materials.VideoMaterial |
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Returns the actual time of the netStream
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| times — Property in class away3d.animators.data.Channel |
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| title — Property in class away3d.test.Slide |
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| titlegroup — Property in class away3d.test.BaseDemo |
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| toDEGREES — Constant property in class away3d.cameras.Camera3D |
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| toDEGREES — Constant property in class away3d.cameras.lenses.AbstractLens |
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| togglePlayPause() — Method in class away3d.audio.Sound3D |
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Alternate between pausing and resuming playback of this sound. |
| top — Property in class away3d.primitives.data.CubeMaterialsData |
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Defines the material applied to the top side of the cube. |
| TOP — Constant static property in class away3d.core.geom.Frustum |
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| TOP — Constant static property in class away3d.primitives.BezierPatch |
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| TOP — Constant static property in class away3d.primitives.utils.CubeFaces |
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The face on the top of the cube
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| TOP — Constant static property in class away3d.sprites.SpriteAlign |
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| TOPLEFT — Constant static property in class away3d.primitives.BezierPatch |
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| TOP_LEFT — Constant static property in class away3d.sprites.SpriteAlign |
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| topleftx — Property in class away3d.core.vos.SpriteVO |
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| toplefty — Property in class away3d.core.vos.SpriteVO |
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| TOPRIGHT — Constant static property in class away3d.primitives.BezierPatch |
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| TOP_RIGHT — Constant static property in class away3d.sprites.SpriteAlign |
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| toprightx — Property in class away3d.core.vos.SpriteVO |
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| toprighty — Property in class away3d.core.vos.SpriteVO |
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| toRADIANS — Constant property in class away3d.cameras.Camera3D |
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| toRADIANS — Constant property in class away3d.cameras.lenses.AbstractLens |
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| Torus — Class in package away3d.primitives |
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Creates a 3d torus primitive. |
| Torus(init) — Constructor in class away3d.primitives.Torus |
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Creates a new Torus object. |
| TorusKnot — Class in package away3d.primitives |
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Creates a 3d pq-torus knot primitive (http://en.wikipedia.org/wiki/Torus_knot)
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| TorusKnot(init) — Constructor in class away3d.primitives.TorusKnot |
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Creates a new TorusKnot object. |
| toString() — Method in class away3d.core.base.Object3D |
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Used to trace the values of a 3d object. |
| toString() — Method in class away3d.core.base.UV |
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Used to trace the values of a uv object. |
| toString() — Method in class away3d.core.base.Vertex |
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Used to trace the values of a vertex object. |
| toString() — Method in class away3d.core.clip.Clipping |
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Used to trace the values of a rectangle clipping object. |
| toString() — Method in class away3d.core.draw.ScreenVertex |
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Used to trace the values of a vertex. |
| toString() — Method in class away3d.core.filter.AnotherRivalFilter |
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Used to trace the values of a filter. |
| toString() — Method in class away3d.core.filter.FogFilter |
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Used to trace the values of a filter. |
| toString() — Method in class away3d.core.filter.MaxPolyFilter |
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Used to trace the values of a filter. |
| toString() — Method in class away3d.core.filter.QuadrantRiddleFilter |
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Used to trace the values of a filter. |
| toString() — Method in class away3d.core.filter.ZDepthFilter |
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Used to trace the values of a filter. |
| toString() — Method in class away3d.core.filter.ZSortFilter |
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Used to trace the values of a filter. |
| toString() — Method in class away3d.core.geom.Line2D |
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| toString() — Method in class away3d.core.geom.PathCommand |
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| toString() — Method in class away3d.core.geom.Plane3D |
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| toString() — Method in class away3d.core.math.Matrix3D |
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Used to trace the values of a 3d matrix. |
| toString() — Method in class away3d.core.math.Number2D |
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| toString() — Method in class away3d.core.math.Number3D |
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Used to trace the values of a 3d number. |
| toString() — Method in class away3d.core.math.Quaternion |
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Used to trace the values of a quaternion. |
| toString() — Method in class away3d.core.render.BasicRenderer |
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| toString() — Method in class away3d.core.render.BSPRenderer |
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| toString() — Method in class away3d.core.render.QuadrantRenderer |
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| toString() — Method in class away3d.core.render.Renderer |
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| totalChunks — Property in class away3d.loaders.AbstractParser |
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Returns the total number of data chunks available
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| _totalFrames — Property in class away3d.animators.Animator |
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| totalFrames — Property in class away3d.animators.Animator |
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Returns the total length of the animation in frames
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| totalParts — Property in class away3d.events.BSPBuildEvent |
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| totalParts — Property in class away3d.events.TraceEvent |
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| trace(message) — Static method in class away3d.core.utils.Debug |
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| traceCollision(start:away3d.core.math:Number3D, end:away3d.core.math:Number3D, testMethod, halfExtents:away3d.core.math:Number3D) — Method in class away3d.graphs.bsp.BSPTree |
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Finds the closest colliding Face between start and end position
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| tracecomplete — Event in class away3d.materials.utils.LightPrebaker |
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Dispatched while the class is busy tracing. |
| tracecomplete — Event in class away3d.materials.utils.NormalMapGenerator |
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Dispatched while the class is busy tracing. |
| TRACE_COMPLETE — Constant static property in class away3d.events.TraceEvent |
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Defines the value of the type property of a tracecomplete event object. |
| tracecount — Event in class away3d.materials.utils.LightPrebaker |
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Dispatched each time one bitmapdata is traced if more than one. |
| TRACE_COUNT — Constant static property in class away3d.events.TraceEvent |
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Defines the value of the type property of a tracecount event object. |
| TraceEvent — Class in package away3d.events |
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| TraceEvent(type, bubbles, cancelable) — Constructor in class away3d.events.TraceEvent |
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| traceLevels(sourceBmd, channel, subdivisionX, subdivisionY, factorX, factorY, elevate) — Method in class away3d.extrusions.ElevationReader |
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generates the smooth representation of the geometry. |
| tracemap — Property in class away3d.materials.utils.data.MeshData |
| |
| traceprogress — Event in class away3d.materials.utils.LightPrebaker |
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Dispatched when trace is done. |
| traceprogress — Event in class away3d.materials.utils.NormalMapGenerator |
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Dispatched full trace is done. |
| TRACE_PROGRESS — Constant static property in class away3d.events.TraceEvent |
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Defines the value of the type property of a traceprogress event object. |
| transform — Property in class away3d.containers.Bone |
| |
| transform — Property in class away3d.core.base.Object3D |
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Defines the transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D. |
| transform(m:away3d.core.math:Matrix3D) — Method in class away3d.core.base.Vertex |
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| transform(m:away3d.core.math:Matrix3D) — Method in class away3d.core.base.VertexPosition |
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Transforms the position of the vertex object by the given 3d matrix. |
| transform(mat:away3d.core.math:Matrix3D) — Method in class away3d.core.geom.Plane3D |
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Transform this plane with the 4x4 transform matrix m4x4. |
| transform(v:away3d.core.math:Number3D, m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Number3D |
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Fills the 3d number object with the result of a 3d matrix tranformation performed on a 3d number. |
| transform — Property in class away3d.loaders.data.ObjectData |
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The 3d transformation matrix for the 3d object
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| transform — Property in class away3d.materials.TransformBitmapMaterial |
|
Transforms the texture in uv-space
|
| TransformBitmapMaterial — Class in package away3d.materials |
| Basic bitmap texture material |
| TransformBitmapMaterial(bitmap, init) — Constructor in class away3d.materials.TransformBitmapMaterial |
|
Creates a new TransformBitmapMaterial object. |
| transformChanged — Event in class away3d.core.base.Object3D |
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Dispatched when the local transform matrix of the 3d object changes. |
| transformUV(faceVO:away3d.core.vos:FaceVO) — Method in class away3d.materials.BitmapMaterial |
| |
| transformUV(faceVO:away3d.core.vos:FaceVO) — Method in class away3d.materials.CompositeMaterial |
| |
| translate(axis:away3d.core.math:Number3D, distance) — Method in class away3d.core.base.Object3D |
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Moves the 3d object along a vector by a defined length
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| translationMatrix(u, v, w) — Method in class away3d.core.math.Matrix3D |
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Fills the 3d matrix object with values representing the given translation. |
| transparent — Property in class away3d.materials.CompositeMaterial |
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Defines whether the caching bitmapData objects are transparent
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| transparent — Property in class away3d.materials.MovieMaterial |
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Defines the transparent property of the texture bitmap created from the movie
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| traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.containers.ObjectContainer3D |
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Used when traversing the scenegraph
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| traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.core.base.Object3D |
|
Used when traversing the scenegraph
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| traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.graphs.bsp.BSPTree |
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Used when traversing the scenegraph
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| Traverser — Class in package away3d.core.traverse |
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Abstract class for all traverser that perform actions on the whole scene. |
| tree — Property in interface away3d.graphs.bsp.builder.IBSPBuilder |
| |
| TreeIterator — Class in package away3d.graphs |
| |
| TreeIterator(rootNode:away3d.graphs:ITreeNode) — Constructor in class away3d.graphs.TreeIterator |
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| Triangle — Class in package away3d.primitives |
|
Creates a 3d triangle. |
| Triangle(init) — Constructor in class away3d.primitives.Triangle |
|
Creates a new Triangle object. |
| triangulate() — Method in class away3d.core.geom.NGon |
|
Triangulates the NGon
|
| Trident — Class in package away3d.primitives |
|
Creates an axis trident. |
| Trident(len, showLetters) — Constructor in class away3d.primitives.Trident |
|
Creates a new Trident object. |
| triFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Geometry |
|
Divides a face object into 3 face objects. |
| triFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh |
|
Divides a face object into 3 face objects. |
| triFaces() — Method in class away3d.core.base.Geometry |
|
Divides all faces objects of a Mesh into 3 face objects. |
| triFaces() — Method in class away3d.core.base.Mesh |
|
Divides all faces objects of a Mesh into 3 face objects. |
| trim(trimPlane:away3d.core.geom:Plane3D) — Method in class away3d.core.geom.NGon |
|
Trims the NGon to the front side of a plane
|
| trimBack(trimPlane:away3d.core.geom:Plane3D) — Method in class away3d.core.geom.NGon |
|
Trims the NGon to the back side of a plane
|
| tryclass(name) — Static method in class away3d.core.utils.Cast |
| |
| trycolor(data) — Static method in class away3d.core.utils.Cast |
| |
| tube — Property in class away3d.primitives.Torus |
|
Defines the tube radius of the torus. |
| tube — Property in class away3d.primitives.TorusKnot |
|
Defines the tube radius of the torus knot. |
| tube — Property in class away3d.primitives.WireTorus |
|
Defines the tube radius of the wire torus. |
| tw — Property in class away3d.core.math.Matrix3D |
|
The value in the 4th row and 4th column of the Matrix object,
--
|
| tweek — Property in class away3d.extrusions.LatheExtrusion |
|
Allows the building of shapes such as springs. |
| tx — Property in class away3d.core.math.Matrix3D |
|
The value in the first row and forth column of the Matrix object,
which affects the positioning along the x axis of a 3d object. |
| TX — Constant static property in class away3d.primitives.BezierPatch |
| |
| ty — Property in class away3d.core.math.Matrix3D |
|
The value in the second row and fourth column of the Matrix object,
which affects the positioning along the y axis of a 3d object. |
| TY — Constant static property in class away3d.primitives.BezierPatch |
| |
| type — Property in class away3d.animators.data.Channel |
| |
| type — Property in class away3d.core.base.Mesh |
|
String defining the type of class used to generate the mesh. |
| type — Property in class away3d.core.geom.PathCommand |
|
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| type — Property in class away3d.core.stats.Stats |
| |
| type — Property in class away3d.loaders.data.ChannelData |
| |
| tz — Property in class away3d.core.math.Matrix3D |
|
The value in the third row and fourth column of the Matrix object,
which affects the positioning along the z axis of a 3d object. |
| TZ — Constant static property in class away3d.primitives.BezierPatch |
| |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |