| Package | away3d.core.light |
| Class | public class PointLight |
| Inheritance | PointLight LightPrimitive |
| Property | Defined by | ||
|---|---|---|---|
![]() | ambient : Number
Coefficient for the ambient light intensity.
| LightPrimitive | |
![]() | ambientBitmap : BitmapData
Lightmap for ambient intensity.
| LightPrimitive | |
![]() | ambientDiffuseBitmap : BitmapData
Combined lightmap for ambient and diffuse intensities.
| LightPrimitive | |
![]() | blue : Number
Blue component level.
| LightPrimitive | |
![]() | diffuse : Number
Coefficient for the diffuse light intensity.
| LightPrimitive | |
![]() | diffuseBitmap : BitmapData
Lightmap for diffuse intensity.
| LightPrimitive | |
![]() | fallOff : Number
falloff radius of the light.
| LightPrimitive | |
![]() | green : Number
Green component level.
| LightPrimitive | |
![]() | light : AbstractLight
A reference to the
ILightProvider object used by the light primitive. | LightPrimitive | |
| position : Number3D | PointLight | ||
![]() | radius : Number
radius of the light.
| LightPrimitive | |
![]() | red : Number
Red component level.
| LightPrimitive | |
![]() | specular : Number
Coefficient for the specular light intensity.
| LightPrimitive | |
![]() | specularBitmap : BitmapData
Lightmap for specular intensity.
| LightPrimitive | |
| viewPositions : Dictionary
Positions dictionary for the view positions used by shading materials.
| PointLight | ||
| Method | Defined by | ||
|---|---|---|---|
|
clearViewPositions():void
Clears the position dictionaries used in the shading materials.
| PointLight | ||
|
Updates the position of the point light.
| PointLight | ||
|
Updates the view position.
| PointLight | ||
| position | property |
public var position:Number3D
| viewPositions | property |
public var viewPositions:Dictionary
Positions dictionary for the view positions used by shading materials.
| clearViewPositions | () | method |
public function clearViewPositions():void
Clears the position dictionaries used in the shading materials.
| setPosition | () | method |
public function setPosition(scenePosition:Number3D):void
Updates the position of the point light.
ParametersscenePosition:Number3D |
| setViewPosition | () | method |