| Package | away3d.lights |
| Class | public class PointLight3D |
| Inheritance | PointLight3D AbstractLight |
| Property | Defined by | ||
|---|---|---|---|
| ambient : Number
Defines a coefficient for the ambient light intensity.
| PointLight3D | ||
| brightness : Number
Defines a coefficient for the overall light intensity.
| PointLight3D | ||
![]() | color : uint
Defines the color of the light object.
| AbstractLight | |
![]() | debug : Boolean
Toggles debug mode: light object is visualised in the scene.
| AbstractLight | |
| diffuse : Number
Defines a coefficient for the diffuse light intensity.
| PointLight3D | ||
| fallOff : Number
Defines the max length of the light rays, beyond this distance, light doesn't have influence
the light values are from radius 100% to falloff 0%
| PointLight3D | ||
![]() | parent : ObjectContainer3D
Defines the parent of the light.
| AbstractLight | |
| position : Number3D
Defines the position of the light relative to the local coordinates of the parent
ObjectContainer3D. | PointLight3D | ||
| radius : Number
Defines the radius of the light at full intensity, infleunced object get within this range full color of the light
| PointLight3D | ||
| scenePosition : Number3D
[read-only]
| PointLight3D | ||
| specular : Number
Defines a coefficient for the specular light intensity.
| PointLight3D | ||
| x : Number
Defines the x coordinate of the light relative to the local coordinates of the parent
ObjectContainer3D. | PointLight3D | ||
| y : Number
Defines the y coordinate of the light relative to the local coordinates of the parent
ObjectContainer3D. | PointLight3D | ||
| z : Number
Defines the z coordinate of the light relative to the local coordinates of the parent
ObjectContainer3D. | PointLight3D | ||
| Method | Defined by | ||
|---|---|---|---|
|
PointLight3D
(init:Object = null)
Creates a new
PointLight3D object. | PointLight3D | ||
|
Duplicates the light object's properties to another
PointLight3D object
| PointLight3D | ||
|
Called from the
PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
| PointLight3D | ||
| ambient | property |
public var ambient:Number
Defines a coefficient for the ambient light intensity.
| brightness | property |
public var brightness:Number
Defines a coefficient for the overall light intensity.
| diffuse | property |
public var diffuse:Number
Defines a coefficient for the diffuse light intensity.
| fallOff | property |
fallOff:Number [read-write]Defines the max length of the light rays, beyond this distance, light doesn't have influence the light values are from radius 100% to falloff 0%
Implementation public function get fallOff():Number
public function set fallOff(value:Number):void
| position | property |
position:Number3D [read-write]
Defines the position of the light relative to the local coordinates of the parent ObjectContainer3D.
public function get position():Number3D
public function set position(value:Number3D):void
| radius | property |
radius:Number [read-write]Defines the radius of the light at full intensity, infleunced object get within this range full color of the light
Implementation public function get radius():Number
public function set radius(value:Number):void
| scenePosition | property |
| specular | property |
public var specular:Number
Defines a coefficient for the specular light intensity.
| x | property |
x:Number [read-write]
Defines the x coordinate of the light relative to the local coordinates of the parent ObjectContainer3D.
public function get x():Number
public function set x(value:Number):void
| y | property |
y:Number [read-write]
Defines the y coordinate of the light relative to the local coordinates of the parent ObjectContainer3D.
public function get y():Number
public function set y(value:Number):void
| z | property |
z:Number [read-write]
Defines the z coordinate of the light relative to the local coordinates of the parent ObjectContainer3D.
public function get z():Number
public function set z(value:Number):void
| PointLight3D | () | constructor |
public function PointLight3D(init:Object = null)Parameters
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
|
x:Number (default = 0) | |
y:Number (default = 0) | |
z:Number (default = 0) | |
ambient:Number (default = 1) | |
diffuse:Number (default = 1) | |
specular:Number (default = 1) | |
brightness:Number (default = 1) | |
radius:Number (default = 50) | |
fallOff:Number (default = 1000) |
| clone | () | method |
public override function clone(light:AbstractLight = null):AbstractLight
Duplicates the light object's properties to another PointLight3D object
light:AbstractLight (default = null) — [optional] The new light instance into which all properties are copied
|
AbstractLight —
The new light instance with duplicated properties applied
|
| light | () | method |
public override function light(consumer:ILightConsumer):void
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
consumer:ILightConsumer |