| Class | Description | |
|---|---|---|
| AbstractLight | Lightsource that colors all shaded materials evenly from any angle | |
| AmbientLight3D | Lightsource that colors all shaded materials evenly from any angle | |
| DirectionalLight3D | Lightsource that colors all shaded materials proportional to the dot product of the offset vector with the normal vector. | |
| PointLight3D | Lightsource that colors all shaded materials proportional to the dot product of the distance vector with the normal vector. |