| Package | away3d.materials.shaders |
| Class | public class AmbientShader |
| Inheritance | AmbientShader AbstractShader LayerMaterial ColorMaterial WireColorMaterial WireframeMaterial Material flash.events.EventDispatcher |
See also
| Method | Defined by | ||
|---|---|---|---|
|
AmbientShader
(init:Object = null)
Creates a new
AmbientShader object. | AmbientShader | ||
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addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
| Material | |
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Duplicates the material properties to another material object.
| ColorMaterial | |
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removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
| Material | |
| Method | Defined by | ||
|---|---|---|---|
![]() | AbstractShader | ||
![]() | AbstractShader | ||
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getDefaultThickness():Number
| WireframeMaterial | |
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Calculates the mapping matrix required to draw the triangle texture to screen.
| AbstractShader | |
![]() | AbstractShader | ||
|
Renders the shader to the specified face.
| AmbientShader | ||
|
| AmbientShader | ||
| AmbientShader | () | constructor |
public function AmbientShader(init:Object = null)Parameters
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
|
| renderShader | () | method |
protected override function renderShader(tri:DrawTriangle):void
Renders the shader to the specified face.
Parameterstri:DrawTriangle — The face object being rendered.
|
| updateFaces | () | method |
protected function updateFaces(source:Object3D, view:View3D):void
Parameters
source:Object3D |
|
view:View3D |