Package | away3d.animators |
Class | public class UVAnimationSet |
Inheritance | UVAnimationSet AnimationSetBase NamedAssetBase flash.events.EventDispatcher |
Implements | IAnimationSet |
See also
Method | Defined By | ||
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UVAnimationSet | |||
addState(stateName:String, animationState:IAnimationState):void [override]
Adds an animation state object to the aniamtion data set under the given name. | UVAnimationSet | ||
assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | ||
UVAnimationSet | |||
dispose():void
Cleans up any resources used by the current object. | AnimationSetBase | ||
getAGALVertexCode(pass:MaterialPassBase, sourceRegisters:Array, targetRegisters:Array):String | UVAnimationSet | ||
getState(stateName:String):IAnimationState
Retrieves the animation state object registered in the animation data set under the given name. | AnimationSetBase | ||
hasState(stateName:String):Boolean
Check to determine whether a state is registered in the animation set under the given name. | AnimationSetBase | ||
resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase |
activate | () | method |
public function activate(stage3DProxy:Stage3DProxy, pass:MaterialPassBase):void
Parameters
stage3DProxy:Stage3DProxy | |
pass:MaterialPassBase |
addState | () | method |
override public function addState(stateName:String, animationState:IAnimationState):void
Adds an animation state object to the aniamtion data set under the given name.
Parameters
stateName:String — The name under which the animation state object will be stored.
| |
animationState:IAnimationState — The animation state object to be staored in the set.
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deactivate | () | method |
public function deactivate(stage3DProxy:Stage3DProxy, pass:MaterialPassBase):void
Parameters
stage3DProxy:Stage3DProxy | |
pass:MaterialPassBase |
getAGALVertexCode | () | method |
public function getAGALVertexCode(pass:MaterialPassBase, sourceRegisters:Array, targetRegisters:Array):String
Parameters
pass:MaterialPassBase | |
sourceRegisters:Array | |
targetRegisters:Array |
String |