| Class | Description |
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| JointPose |
Contains transformation data for a skeleton joint, used for skeleton animation. |
| Skeleton |
A Skeleton object is a hierarchical grouping of joint objects that can be used for skeletal animation. |
| SkeletonJoint |
A value obect representing a single joint in a skeleton object. |
| SkeletonPose |
A collection of pose objects, determining the pose for an entire skeleton. |
| UVAnimationFrame |
A value object for a single frame of animation in a UVClipNode object. |
| VertexAnimationMode |
Options for setting the animation mode of a vertex animator object. |