Package | away3d.animators.nodes |
Interface | public interface ISkeletonAnimationNode extends IAnimationNode, flash.events.IEventDispatcher |
Implementors | SkeletonBinaryLERPNode, SkeletonClipNode, SkeletonDifferenceNode, SkeletonDirectionalNode, SkeletonNaryLERPNode |
See also
Method | Defined By | ||
---|---|---|---|
Returns the output skeleton pose of the animation node. | ISkeletonAnimationNode | ||
reset(time:int):void
Resets the configuration of the node to its default state. | IAnimationNode | ||
update(time:int):void
Updates the configuration of the node to its current state. | IAnimationNode |
getSkeletonPose | () | method |
public function getSkeletonPose(skeleton:Skeleton):SkeletonPose
Returns the output skeleton pose of the animation node.
Parameters
skeleton:Skeleton |
SkeletonPose |