Classes
 ClassDescription
 CameraNode CameraNode is a space partitioning leaf node that contains a Camera3D object.
 DirectionalLightNode LightNode is a space partitioning leaf node that contains a LightBase object.
 EntityNode The EntityNode class provides an abstract base class for leaf nodes in a partition tree, containing entities to be fed to the EntityCollector traverser.
 LightNode LightNode is a space partitioning leaf node that contains a LightBase object.
 LightProbeNode LightNode is a space partitioning leaf node that contains a LightBase object.
 MeshNode MeshNode is a space partitioning leaf node that contains a Mesh object.
 NodeBase The NodeBase class is an abstract base class for any type of space partition tree node.
 NullNode NullNode is a node that performs no space partitioning, but simply stores all objects in a list of leaf nodes.
 Octree 
 OctreeNode 
 Partition3D Partition3D is the core of a space partition system.
 PointLightNode LightNode is a space partitioning leaf node that contains a LightBase object.
 QuadTree 
 QuadTreeNode 
 RenderableNode RenderableNode is a space partitioning leaf node that contains any Entity that is itself a IRenderable object.
 SkyBoxNode SkyBoxNode is a space partitioning leaf node that contains a SkyBox object.