Package | away3d.core.render |
Class | public class PositionRenderer |
Inheritance | PositionRenderer RendererBase Object |
Method | Defined By | ||
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PositionRenderer(renderBlended:Boolean = false)
Creates a PositionRenderer object. | PositionRenderer | ||
queueSnapshot(bmd:BitmapData):void | RendererBase |
Method | Defined By | ||
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draw(entityCollector:EntityCollector, target:TextureBase):void [override]
Performs the actual drawing of geometry to the target. | PositionRenderer | ||
executeRender(entityCollector:EntityCollector, target:TextureBase = null, scissorRect:Rectangle = null, surfaceSelector:int = 0):void
Renders the potentially visible geometry to the back buffer or texture. | RendererBase | ||
executeRenderToTexturePass(entityCollector:EntityCollector):void | RendererBase |
PositionRenderer | () | Constructor |
public function PositionRenderer(renderBlended:Boolean = false)
Creates a PositionRenderer object.
ParametersrenderBlended:Boolean (default = false ) — Indicates whether semi-transparent objects should be rendered.
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draw | () | method |
override protected function draw(entityCollector:EntityCollector, target:TextureBase):void
Performs the actual drawing of geometry to the target.
Parameters
entityCollector:EntityCollector — The EntityCollector object containing the potentially visible geometry.
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target:TextureBase |