Package | away3d.library.assets |
Class | public class BitmapDataAsset |
Inheritance | BitmapDataAsset NamedAssetBase flash.events.EventDispatcher |
Implements | IAsset |
Property | Defined By | ||
---|---|---|---|
assetFullPath : Array [read-only] | NamedAssetBase | ||
assetNamespace : String [read-only] | NamedAssetBase | ||
assetType : String [read-only] | BitmapDataAsset | ||
bitmapData : BitmapData
The bitmapData to be treated as a resource. | BitmapDataAsset | ||
name : String | NamedAssetBase | ||
originalName : String [read-only]
The original name used for this asset in the resource (e.g. | NamedAssetBase |
Method | Defined By | ||
---|---|---|---|
BitmapDataAsset(bitmapData:BitmapData = null)
Creates a new BitmapDataResource object. | BitmapDataAsset | ||
assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | ||
dispose():void
Cleans up any resources used by the current object. | BitmapDataAsset | ||
resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase |
assetType | property |
assetType:String
[read-only] public function get assetType():String
bitmapData | property |
bitmapData:BitmapData
The bitmapData to be treated as a resource.
public function get bitmapData():BitmapData
public function set bitmapData(value:BitmapData):void
BitmapDataAsset | () | Constructor |
public function BitmapDataAsset(bitmapData:BitmapData = null)
Creates a new BitmapDataResource object.
ParametersbitmapData:BitmapData (default = null ) — An optional BitmapData object to use as the resource data.
|
dispose | () | method |
public function dispose():void
Cleans up any resources used by the current object.