Package | away3d.materials.methods |
Class | public class EnvMapMethod |
Inheritance | EnvMapMethod EffectMethodBase ShadingMethodBase flash.events.EventDispatcher |
Property | Defined By | ||
---|---|---|---|
alpha : Number | EnvMapMethod | ||
envMap : CubeTextureBase
The cube environment map to use for the diffuse lighting. | EnvMapMethod | ||
passes : Vector.<MaterialPassBase> [read-only]
Any passes required that render to a texture used by this method. | ShadingMethodBase | ||
viewDirVaryingReg : ShaderRegisterElement | ShadingMethodBase |
Method | Defined By | ||
---|---|---|---|
EnvMapMethod(envMap:CubeTextureBase, alpha:Number = 1) | EnvMapMethod | ||
copyFrom(method:ShadingMethodBase):void
Copies the state from a ShadingMethodBase object into the current object. | ShadingMethodBase | ||
dispose():void [override]
Cleans up any resources used by the current object. | EnvMapMethod |
alpha | property |
alpha:Number
public function get alpha():Number
public function set alpha(value:Number):void
envMap | property |
envMap:CubeTextureBase
The cube environment map to use for the diffuse lighting.
public function get envMap():CubeTextureBase
public function set envMap(value:CubeTextureBase):void
EnvMapMethod | () | Constructor |
public function EnvMapMethod(envMap:CubeTextureBase, alpha:Number = 1)
envMap:CubeTextureBase | |
alpha:Number (default = 1 )
|
activate | () | method |
override arcane function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):void
Parameters
vo:MethodVO | |
stage3DProxy:Stage3DProxy |
dispose | () | method |
override public function dispose():void
Cleans up any resources used by the current object.
getFragmentCode | () | method |
override arcane function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String
Parameters
vo:MethodVO | |
regCache:ShaderRegisterCache | |
targetReg:ShaderRegisterElement |
String |
initVO | () | method |