Property | Defined By | ||
---|---|---|---|
fragmentConstantsIndex : int | MethodVO | ||
fragmentData : Vector.<Number> | MethodVO | ||
needsGlobalPos : Boolean | MethodVO | ||
needsNormals : Boolean | MethodVO | ||
needsProjection : Boolean | MethodVO | ||
needsSecondaryUV : Boolean | MethodVO | ||
needsTangents : Boolean | MethodVO | ||
needsUV : Boolean | MethodVO | ||
needsView : Boolean | MethodVO | ||
numLights : int | MethodVO | ||
repeatTextures : Boolean | MethodVO | ||
secondaryFragmentConstantsIndex : int | MethodVO | ||
secondaryTexturesIndex : int | MethodVO | ||
secondaryVertexConstantsIndex : int | MethodVO | ||
texturesIndex : int | MethodVO | ||
useMipmapping : Boolean | MethodVO | ||
useSmoothTextures : Boolean | MethodVO | ||
vertexConstantsIndex : int | MethodVO | ||
vertexConstantsOffset : int | MethodVO | ||
vertexData : Vector.<Number> | MethodVO |
Method | Defined By | ||
---|---|---|---|
reset():void | MethodVO |
fragmentConstantsIndex | property |
public var fragmentConstantsIndex:int
fragmentData | property |
public var fragmentData:Vector.<Number>
needsGlobalPos | property |
public var needsGlobalPos:Boolean
needsNormals | property |
public var needsNormals:Boolean
needsProjection | property |
public var needsProjection:Boolean
needsSecondaryUV | property |
public var needsSecondaryUV:Boolean
needsTangents | property |
public var needsTangents:Boolean
needsUV | property |
public var needsUV:Boolean
needsView | property |
public var needsView:Boolean
numLights | property |
public var numLights:int
repeatTextures | property |
public var repeatTextures:Boolean
secondaryFragmentConstantsIndex | property |
public var secondaryFragmentConstantsIndex:int
secondaryTexturesIndex | property |
public var secondaryTexturesIndex:int
secondaryVertexConstantsIndex | property |
public var secondaryVertexConstantsIndex:int
texturesIndex | property |
public var texturesIndex:int
useMipmapping | property |
public var useMipmapping:Boolean
useSmoothTextures | property |
public var useSmoothTextures:Boolean
vertexConstantsIndex | property |
public var vertexConstantsIndex:int
vertexConstantsOffset | property |
public var vertexConstantsOffset:int
vertexData | property |
public var vertexData:Vector.<Number>
reset | () | method |
public function reset():void