| | Class | Description |
|---|
| | ColorMaterial |
ColorMaterial is a material that uses a flat colour as the surfaces diffuse. |
| | DefaultMaterialBase |
DefaultMaterialBase forms an abstract base class for the default materials provided by Away3D and use methods
to define their appearance. |
| | LightSources |
Enumeration class for defining which lighting types affects the specific material
lighting component (diffuse and specular). |
| | MaterialBase |
MaterialBase forms an abstract base class for any material. |
| | SegmentMaterial |
SegmentMaterial is a material exclusively used to render wireframe object
|
| | SkyBoxMaterial |
SkyBoxMaterial is a material exclusively used to render skyboxes
|
| | TextureMaterial |
TextureMaterial is a material that uses a texture as the surface's diffuse colour. |