Package | away3d.materials.utils |
Class | public class ShaderRegisterElement |
Inheritance | ShaderRegisterElement Object |
Property | Defined By | ||
---|---|---|---|
component : String [read-only]
The register's component, if not the entire register is represented. | ShaderRegisterElement | ||
index : int [read-only]
The register's index. | ShaderRegisterElement | ||
regName : String [read-only]
The register's name. | ShaderRegisterElement |
Method | Defined By | ||
---|---|---|---|
ShaderRegisterElement(regName:String, index:int, component:String = null)
Creates a new ShaderRegisterElement object. | ShaderRegisterElement | ||
toString():String
Converts the register or the components AGAL string representation. | ShaderRegisterElement |
component | property |
component:String
[read-only] The register's component, if not the entire register is represented.
public function get component():String
index | property |
index:int
[read-only] The register's index.
public function get index():int
regName | property |
regName:String
[read-only] The register's name.
public function get regName():String
ShaderRegisterElement | () | Constructor |
public function ShaderRegisterElement(regName:String, index:int, component:String = null)
Creates a new ShaderRegisterElement object.
ParametersregName:String — The name of the register.
| |
index:int — The index of the register.
| |
component:String (default = null ) — The register's component, if not the entire register is represented.
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toString | () | method |
public function toString():String
Converts the register or the components AGAL string representation.
ReturnsString |