Packageaway3d.library.naming
Classpublic class ConflictPrecedence
InheritanceConflictPrecedence Inheritance Object

Enumaration class for precedence when resolving naming conflicts in the library.

See also

away3d.library.AssetLibrary.conflictPrecedence
away3d.library.AssetLibrary.conflictStrategy
away3d.library.naming.ConflictStrategy


Public Constants
 ConstantDefined By
  FAVOR_NEW : String = favorNew
[static] Signales that in a conflict, the newly renamed asset is favored (and keeps it's newly defined name) and that the previous owner of that name gets renamed to a non-conflicting name.
ConflictPrecedence
  FAVOR_OLD : String = favorOld
[static] Signals that in a conflict, the previous owner of the conflicting name should be favored (and keep it's name) and that the newly renamed asset is reverted to a non-conflicting name.
ConflictPrecedence
Constant Detail
FAVOR_NEWConstant
public static const FAVOR_NEW:String = favorNew

Signales that in a conflict, the newly renamed asset is favored (and keeps it's newly defined name) and that the previous owner of that name gets renamed to a non-conflicting name.

FAVOR_OLDConstant 
public static const FAVOR_OLD:String = favorOld

Signals that in a conflict, the previous owner of the conflicting name should be favored (and keep it's name) and that the newly renamed asset is reverted to a non-conflicting name.