Method | Defined By | ||
---|---|---|---|
enableAllBundled():void [static]
Short-hand function to enable all bundled parsers for auto-detection. | Parsers |
Constant | Defined By | ||
---|---|---|---|
ALL_BUNDLED : Vector.<Class> [static]
A list of all parsers that come bundled with Away3D. | Parsers |
enableAllBundled | () | method |
public static function enableAllBundled():void
Short-hand function to enable all bundled parsers for auto-detection. In practice, this is the same as invoking enableParsers(Parsers.ALL_BUNDLED) on any of the loader classes SingleFileLoader, AssetLoader, AssetLibrary or Loader3D. See notes about file size in the documentation for the ALL_BUNDLED constant.
See also
ALL_BUNDLED | Constant |
public static const ALL_BUNDLED:Vector.<Class>
A list of all parsers that come bundled with Away3D. Use this to quickly
enable support for all bundled parsers to the file format auto-detection
feature, using any of the enableParsers() methods on loaders, e.g.:
AssetLibrary.enableParsers(Parsers.ALL_BUNDLED);
Beware however that this requires all parser classes to be included in the
SWF file, which will add 50-100 kb to the file. When only a limited set of
file formats are used, SWF file size can be saved by adding the parsers
individually using AssetLibrary.enableParser()
A third way is to specify a parser for each loaded file, thereby bypassing
the auto-detection mechanisms altogether, while at the same time allowing
any properties that are unique to that parser to be set for that load.
The bundled parsers are:
See also