Packageaway3d.audio.drivers
Classpublic class SimplePanVolumeDriver
InheritanceSimplePanVolumeDriver Inheritance AbstractSound3DDriver
ImplementsISound3DDriver

The Simple pan/volume Sound3D driver will alter the pan and volume properties on the sound transform object of a regular flash.media.Sound3D representation of the sound. This is very efficient, but has the drawback that it can only reflect azimuth and distance, and will disregard elevation. You'll be able to hear whether a

Public Properties
 PropertyDefined by
 Inheritedmute : Boolean
AbstractSound3DDriver
 Inheritedscale : Number
AbstractSound3DDriver
 InheritedsourceSound : Sound
AbstractSound3DDriver
 Inheritedvolume : Number
AbstractSound3DDriver
Protected Properties
 PropertyDefined by
 Inherited_mute : Boolean
AbstractSound3DDriver
 Inherited_paused : Boolean
AbstractSound3DDriver
 Inherited_playing : Boolean
AbstractSound3DDriver
 Inherited_ref_v : Number3D
AbstractSound3DDriver
 Inherited_scale : Number
AbstractSound3DDriver
 Inherited_src : Sound
AbstractSound3DDriver
 Inherited_volume : Number
AbstractSound3DDriver
Public Methods
 MethodDefined by
  
SimplePanVolumeDriver
  
pause():void
SimplePanVolumeDriver
  
play():void
SimplePanVolumeDriver
  
stop():void
SimplePanVolumeDriver
  
SimplePanVolumeDriver
Constructor detail
SimplePanVolumeDriver()constructor
public function SimplePanVolumeDriver() Init Parameters
Method detail
pause()method
public function pause():void
play()method 
public function play():void
stop()method 
public function stop():void
updateReferenceVector()method 
public override function updateReferenceVector(v:Number3D):void Parameters
v:Number3D
Wiki link
Click to go to the wiki page for 'away3d.audio.drivers.SimplePanVolumeDriver'

Code examples

Comments