Packageaway3d.materials
Classpublic class WhiteShadingBitmapMaterial
InheritanceWhiteShadingBitmapMaterial Inheritance BitmapMaterial Inheritance LayerMaterial Inheritance ColorMaterial Inheritance WireColorMaterial Inheritance WireframeMaterial Inheritance Material Inheritance flash.events.EventDispatcher

Bitmap material with flat white lighting

Public Properties
 PropertyDefined by
 Inheritedalpha : Number
Defines an alpha value for the texture bitmap.
BitmapMaterial
 Inheritedbitmap : BitmapData
Defines the bitmapData object being used as the material texture.
BitmapMaterial
 InheritedblendMode : String
Defines a blendMode value for the texture bitmap.
BitmapMaterial
 Inheritedcolor : uint
Defines a colored tint for the texture bitmap.
BitmapMaterial
 InheritedcolorTransform : ColorTransform
Defines a colortransform for the texture bitmap.
BitmapMaterial
 Inheriteddebug : Boolean
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
ColorMaterial
 Inheritedheight : Number
Returns the height of the bitmapData being used as the material texture.
BitmapMaterial
 Inheritedid : int
Unique identifier
Material
 Inheritedprecision : Number
Corrects distortion caused by the affine transformation (non-perspective) of textures.
BitmapMaterial
 Inheritedrepeat : Boolean
Determines if texture bitmap will tile in uv-space
BitmapMaterial
  shininess : Number
Coefficient for shininess level
WhiteShadingBitmapMaterial
 InheritedshowNormals : Boolean
Displays the normals per face in pink lines.
BitmapMaterial
 Inheritedsmooth : Boolean
Determines if texture bitmap is smoothed (bilinearly filtered) when drawn to screen.
BitmapMaterial
 Inheritedthickness : Number
Determines the thickness value of the wire
WireframeMaterial
 Inheritedvisible : Boolean
Indicates whether the material is visible
WireColorMaterial
 Inheritedwidth : Number
Returns the width of the bitmapData being used as the material texture.
BitmapMaterial
 InheritedwireAlpha : Number
Determines the alpha value of the wire
WireframeMaterial
 InheritedwireColor : uint
24 bit color value representing the wire color
WireframeMaterial
Protected Properties
 PropertyDefined by
 Inherited_alpha : Number
WireColorMaterial
 Inherited_color : uint
WireColorMaterial
 Inherited_commands : Array
BitmapMaterial
 Inherited_debug : Boolean
ColorMaterial
 Inheritedini : Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
WireframeMaterial
 Inherited_invtexmapping : Matrix
BitmapMaterial
 Inherited_screenIndices : Array
BitmapMaterial
 Inherited_screenVertices : Array
BitmapMaterial
 Inherited_thickness : Number
WireframeMaterial
 Inherited_u0 : Number
BitmapMaterial
 Inherited_u1 : Number
BitmapMaterial
 Inherited_u2 : Number
BitmapMaterial
 Inherited_v0 : Number
BitmapMaterial
 Inherited_v1 : Number
BitmapMaterial
 Inherited_v2 : Number
BitmapMaterial
 Inherited_wireAlpha : Number
WireframeMaterial
 Inherited_wireColor : uint = 0x0
WireframeMaterial
Public Methods
 MethodDefined by
  
WhiteShadingBitmapMaterial
(bitmap:BitmapData, init:Object = null)
Creates a new WhiteShadingBitmapMaterial object.
WhiteShadingBitmapMaterial
 Inherited
addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
Material
  
clearCache():void
Clear the cached bitmaps used for shading
WhiteShadingBitmapMaterial
 Inherited
clone(material:Material = null):Material
Duplicates the material properties to another material object.
ColorMaterial
 Inherited
getPixel32(u:Number, v:Number):uint
Returns the argb value of the bitmapData pixel at the given u v coordinate.
BitmapMaterial
 Inherited
removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
Material
Protected Methods
 MethodDefined by
 Inherited
WireframeMaterial
 Inherited
getMapping(priIndex:uint, viewSourceObject:ViewSourceObject, renderer:Renderer):Matrix
Calculates the mapping matrix required to draw the triangle texture to screen.
BitmapMaterial
  
invalidateFaces(source:Object3D = null, view:View3D = null):void
WhiteShadingBitmapMaterial
 Inherited
renderSource(source:Object3D, containerRect:Rectangle, mapping:Matrix):void
BitmapMaterial
 Inherited
transformUV(faceVO:FaceVO):Matrix
BitmapMaterial
 Inherited
Updates the colortransform object applied to the texture from the color and alpha properties.
BitmapMaterial
 Inherited
updateFaces(source:Object3D = null, view:View3D = null):void
BitmapMaterial
 Inherited
Updates the texture bitmapData with the colortransform determined from the color and alpha properties.
BitmapMaterial
Events
 EventSummaryDefined by
 Inherited Dispatched when the any visual aspect of the material changes.Material
Property detail
shininessproperty
public var shininess:Number

Coefficient for shininess level

Constructor detail
WhiteShadingBitmapMaterial()constructor
public function WhiteShadingBitmapMaterial(bitmap:BitmapData, init:Object = null)Parameters
bitmap:BitmapData — The bitmapData object to be used as the material's texture.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
Init Parameters
 shininess:Number (default = 20)
Method detail
clearCache()method
public function clearCache():void

Clear the cached bitmaps used for shading

invalidateFaces()method 
protected override function invalidateFaces(source:Object3D = null, view:View3D = null):void Parameters
source:Object3D (default = null)
 
view:View3D (default = null)
Wiki link
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