A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
calculateAverageZ() — method, class away3dlite.core.base.Face |
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Returns the average screen Z coordinate of the face. |
calculateFurthestZ() — method, class away3dlite.core.base.Face |
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Returns the furthest screen Z coordinate of the face. |
calculateNearestZ() — method, class away3dlite.core.base.Face |
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Returns the nearest screen Z coordinate of the face. |
calculateScreenZ — Property, class away3dlite.core.base.Face |
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selected function for calculating the screen Z coordinate of the face. |
calculateUVT(x:Number, y:Number) — method, class away3dlite.core.base.Face |
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Returns the uvt coordinate of the face at the given screen coordinate. |
camera — Property, class away3dlite.containers.View3D |
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Camera used when rendering. |
camera — Property, class away3dlite.templates.Template |
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The camera object used in the template. |
Camera3D — class, package away3dlite.cameras |
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Basic camera used to resolve a view. |
Camera3D(zoom:Number, focus:Number) — Constructor, class away3dlite.cameras.Camera3D |
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Creates a new Camera3D object. |
Cast — class, package away3dlite.core.utils |
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Helper class for casting assets to usable objects
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CENTER — Constant Static Property, class away3dlite.core.base.SortType |
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Sorts the faces in the mesh using their center z-depth ie. |
centerMeshes — Property, class away3dlite.loaders.Collada |
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Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values. |
centerMeshes — Property, class away3dlite.loaders.MD2 |
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Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values. |
centerMeshes — Property, class away3dlite.loaders.MQO |
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Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values. |
centerMeshes — Property, class away3dlite.loaders.Max3DS |
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Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values. |
channel — Property, class away3dlite.loaders.data.ChannelData |
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The channel object. |
Channel — class, package away3dlite.animators.bones |
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Stores the varying transformations of a single Bone or Object3D object over the dureation of a bones animation
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Channel(name:String) — Constructor, class away3dlite.animators.bones.Channel |
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ChannelData — class, package away3dlite.loaders.data |
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Data class for an animation channel
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ChannelLibrary — Dynamic Class, package away3dlite.loaders.utils |
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Store for all animation channels associated with an externally loaded file. |
channels — Property, class away3dlite.loaders.data.AnimationData |
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Dictonary of names representing the animation channels used in the animation. |
charset — Property, class away3dlite.loaders.MQO |
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children — Property, class away3dlite.containers.ObjectContainer3D |
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Returns the children of the container as an array of 3d objects. |
children — Property, class away3dlite.loaders.data.ContainerData |
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An array containing the child 3d objects of the container. |
clipping — Property, class away3dlite.containers.View3D |
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Clipping used when rendering. |
clipping — Property, class away3dlite.events.ClippingEvent |
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A reference to the session object that is relevant to the event. |
clipping — Property, class away3dlite.templates.BasicTemplate |
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The clipping object used in the template. |
clipping — Property, class away3dlite.templates.FastTemplate |
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The clipping object used in the template. |
Clipping — class, package away3dlite.core.clip |
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Base clipping class for no clipping. |
Clipping(minX:Number, maxX:Number, minY:Number, maxY:Number, minZ:Number, maxZ:Number) — Constructor, class away3dlite.core.clip.Clipping |
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Creates a new Clipping object. |
ClippingEvent — class, package away3dlite.events |
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Passed as a parameter when a clip event occurs
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ClippingEvent(type:String, clipping:away3dlite.core.clip:Clipping) — Constructor, class away3dlite.events.ClippingEvent |
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Creates a new FaceEvent object. |
CLIPPING_UPDATED — Constant Static Property, class away3dlite.events.ClippingEvent |
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Defines the value of the type property of a ClipingUpdated event object. |
clone(object:away3dlite.containers:ObjectContainer3D) — method, class away3dlite.animators.BonesAnimator |
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Clones the animation data into a new BonesAnimator object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.animators.bones.Bone |
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Duplicates the 3d object's properties to another Bone object
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clone(object:away3dlite.containers:ObjectContainer3D) — method, class away3dlite.animators.bones.Channel |
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clone() — method, class away3dlite.animators.bones.SkinVertex |
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clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.containers.ObjectContainer3D |
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Duplicates the 3d object's properties to another ObjectContainer3D object
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clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.core.base.Mesh |
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Duplicates the mesh properties to another Mesh object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.core.base.Object3D |
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Duplicates the 3d object's properties to another Object3D object
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clone(object:away3dlite.core.clip:Clipping) — method, class away3dlite.core.clip.Clipping |
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Duplicates the clipping object's properties to another Clipping object
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clone(object:away3dlite.core.clip:Clipping) — method, class away3dlite.core.clip.RectangleClipping |
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clone() — method, class away3dlite.events.ClippingEvent |
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Creates a copy of the FaceEvent object and sets the value of each property to match that of the original. |
clone() — method, class away3dlite.events.Loader3DEvent |
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Creates a copy of the Loader3DEvent object and sets the value of each property to match that of the original. |
clone() — method, class away3dlite.events.MaterialEvent |
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Creates a copy of the MaterialEvent object and sets the value of each property to match that of the original. |
clone() — method, class away3dlite.events.MouseEvent3D |
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Creates a copy of the MouseEvent3D object and sets the value of each property to match that of the original. |
clone() — method, class away3dlite.events.ParserEvent |
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Creates a copy of the Loader3DEvent object and sets the value of each property to match that of the original. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.loaders.data.AnimationData |
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clone(targetObj:away3dlite.core.base:Object3D) — method, class away3dlite.loaders.data.MaterialData |
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clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.Cone |
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Duplicates the cone properties to another Cone object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.Cube6 |
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Duplicates the cube6 properties to another Cube6 object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.Cylinder |
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Duplicates the cylinder properties to another Cylinder object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.Plane |
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Duplicates the plane properties to another Plane object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.RegularPolygon |
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Duplicates the regular polygon properties to another RegularPolygon object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.Skybox6 |
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Duplicates the skybox6 properties to another Skybox6 object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.Sphere |
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Duplicates the sphere properties to another Sphere object. |
clone(object:away3dlite.core.base:Object3D) — method, class away3dlite.primitives.Torus |
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Duplicates the torus properties to another Torus object. |
clone(object:away3dlite.sprites:Sprite3D) — method, class away3dlite.sprites.Sprite3D |
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Duplicates the sprite3d properties to another Sprite3D object. |
clone() — method, class away3dlite.templates.events.Keyboard3DEvent |
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Collada — class, package away3dlite.loaders |
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File loader for the Collada file format with animation. |
Collada() — Constructor, class away3dlite.loaders.Collada |
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Creates a new Collada object. |
color(data:any) — Static Method , class away3dlite.core.utils.Cast |
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Casts the given data value as a color. |
color — Property, class away3dlite.materials.ColorMaterial |
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Defines the color of the material. |
color — Property, class away3dlite.materials.WireframeMaterial |
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Defines the color of the outline. |
ColorMaterial — class, package away3dlite.materials |
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Basic color material. |
ColorMaterial(color:any, alpha:Number) — Constructor, class away3dlite.materials.ColorMaterial |
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Creates a new BitmapMaterial object. |
COLOR_MATERIAL — Constant Static Property, class away3dlite.loaders.data.MaterialData |
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String representing a color material. |
complete — Event, class away3dlite.loaders.utils.TextureLoadQueue |
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COMPLETE — Constant Property, class away3dlite.loaders.Loader3D |
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Constant value string representing a completed loader mode. |
Cone — class, package away3dlite.primitives |
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Creates a 3d cone primitive. |
Cone(material:away3dlite.materials:Material, radius:Number, height:Number, segmentsW:int, segmentsH:int, openEnded:Boolean, yUp:Boolean) — Constructor, class away3dlite.primitives.Cone |
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Creates a new Cone object. |
container — Property, class away3dlite.loaders.AbstractParser |
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Retuns a 3d container object used for storing the parsed 3d object. |
container — Property, class away3dlite.loaders.data.ContainerData |
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Reference to the 3d container object of the resulting container. |
containerData — Property, class away3dlite.loaders.Collada |
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Container data object used for storing the parsed collada data structure. |
containerData — Property, class away3dlite.loaders.Loader3D |
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Returns the the data container being used by the loaded file. |
ContainerData — class, package away3dlite.loaders.data |
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Data class for 3d object containers. |
controllers — Property, class away3dlite.animators.bones.SkinVertex |
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copyMatrix3D(m1:flash.geom:Matrix3D, m2:flash.geom:Matrix3D) — method, class away3dlite.core.base.Object3D |
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ctrlKey — Property, class away3dlite.events.MouseEvent3D |
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Indicates whether the Control key is active (true) or inactive (false). |
ctrlXML — Property, class away3dlite.loaders.data.GeometryData |
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Reference to the xml object defining the controller. |
Cube6 — class, package away3dlite.primitives |
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Creates a 3d Cube primitive. |
Cube6(material:away3dlite.materials:Material, width:Number, height:Number, depth:Number, segmentsW:int, segmentsH:int, segmentsD:int, pixelBorder:int) — Constructor, class away3dlite.primitives.Cube6 |
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Creates a new Cube object. |
_cullCount — Property, class away3dlite.core.clip.Clipping |
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_cullTotal — Property, class away3dlite.core.clip.Clipping |
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currentItemIndex — Property, class away3dlite.loaders.utils.TextureLoadQueue |
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Returns the index of the current texture baing loaded
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currentLoader — Property, class away3dlite.loaders.utils.TextureLoadQueue |
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Returns the loader object for the current texture being loaded
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currentURLRequest — Property, class away3dlite.loaders.utils.TextureLoadQueue |
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Returns the url request object for the current texture being loaded
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Cylinder — class, package away3dlite.primitives |
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Creates a 3d cylinder primitive. |
Cylinder(material:away3dlite.materials:Material, radius:Number, height:Number, segmentsW:int, segmentsH:int, openEnded:Boolean, yUp:Boolean) — Constructor, class away3dlite.primitives.Cylinder |
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Creates a new Cylinder object. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |