| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| a — Property in class away3d.core.geom.Line2D | |
| a — Property in class away3d.core.geom.Plane3D | |
| The A coefficient of this plane. | |
| a — Property in class away3d.primitives.Triangle | |
| Defines the first vertex that makes up the triangle. | |
| AbstractLens — Class in package away3d.cameras.lenses | |
Abstract lens for resolving perspective using the Camera3D object's position and properties
|
|
| AbstractLight — Class in package away3d.lights | |
| Lightsource that colors all shaded materials evenly from any angle | |
| AbstractLight(init) — Constructor in class away3d.lights.AbstractLight | |
Creates a new AmbientLight3D object. |
|
| AbstractParser — Class in package away3d.loaders | |
| Abstract parsing object used as a base class for all loaders to extend from. | |
| AbstractParser(init) — Constructor in class away3d.loaders.AbstractParser | |
Creates a new AbstractParser object. |
|
| AbstractPrimitive — Class in package away3d.primitives | |
| Abstract base class for shaded primitives | |
| AbstractPrimitive(init) — Constructor in class away3d.primitives.AbstractPrimitive | |
Creates a new AbstractPrimitive object. |
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| AbstractSession — Class in package away3d.core.session | |
| Abstract Drawing session object containing the method used for drawing the view to screen. | |
| AbstractShader — Class in package away3d.materials.shaders | |
| Base class for shaders. | |
| AbstractShader(init) — Constructor in class away3d.materials.shaders.AbstractShader | |
Creates a new AbstractShader object. |
|
| AbstractSound3DDriver — Class in package away3d.audio.drivers | |
| AbstractSound3DDriver() — Constructor in class away3d.audio.drivers.AbstractSound3DDriver | |
| AC3D — Class in package away3d.loaders | |
| File loader for the AC3D file format (.ac). | |
| AC3D(init) — Constructor in class away3d.loaders.AC3D | |
Creates a new AC3D object. |
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| AC3DExporter — Class in package away3d.exporters | |
| Class AC3DExporter generates a string in the AC3D .ac format representing the object3D(s). | |
| AC3DExporter() — Constructor in class away3d.exporters.AC3DExporter | |
| AC3DExporter generates a string in the AC3D .ac format representing the object3D(s). | |
| acFile — Property in class away3d.exporters.AC3DExporter | |
| Returns the last generated ac file string async from events. | |
| active — Static property in class away3d.core.utils.Debug | |
| activeLeaf — Property in class away3d.graphs.bsp.BSPTree | |
| The leaf containing the camera. | |
| add(value:away3d.core.math:Number3D) — Method in class away3d.core.base.Vertex | |
| Adjusts the position of the vertex object by Number3D. | |
| add(value:away3d.core.math:Number3D) — Method in class away3d.core.base.VertexPosition | |
| Adjusts the position of the vertex object by Number3D. | |
| add(cs:away3d.core.geom:PathCommand) — Method in class away3d.core.geom.Path | |
| adds a PathCommand to the path | |
| add(v:away3d.core.math:Number3D, w:away3d.core.math:Number3D) — Static method in class away3d.core.math.Number2D | |
| add(v:away3d.core.math:Number3D, w:away3d.core.math:Number3D) — Method in class away3d.core.math.Number3D | |
| Fills the 3d number object with the result from an addition of two 3d numbers. | |
| add(colora, colorb) — Static method in class away3d.core.utils.Color | |
| addAnimation(name) — Method in class away3d.loaders.utils.AnimationLibrary | |
| Adds an animation name reference to the library. | |
| addBumpsToNormalMap(normalMapData, bumpMapData, amplitude, uRepeat, vRepeat) — Method in class away3d.materials.utils.NormalBumpMaker | |
| Add bumps to a normal Map. | |
| addChannel(channel:away3d.animators.data:Channel) — Method in class away3d.animators.BonesAnimator | |
| Adds an animation channel to the animation timeline. | |
| addChannel(name, xml) — Method in class away3d.loaders.utils.ChannelLibrary | |
| Adds an animation channel name reference to the library. | |
| addChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D | |
| Adds a 3d object to the scene as a child of the container | |
| addChild(child:away3d.core.base:Object3D) — Method in class away3d.graphs.bsp.BSPTree | |
| Adds a 3d object to the scene as a child of the container | |
| addChildren(... rest) — Method in class away3d.containers.ObjectContainer3D | |
| Adds an array of 3d objects to the scene as children of the container | |
| addChildSession(session:away3d.core.session:AbstractSession) — Method in class away3d.core.session.AbstractSession | |
| Adds a session as a child of the session object. | |
| addDebugPrimitive(parent:away3d.containers:ObjectContainer3D) — Method in class away3d.lights.PointLight3D | |
| addDirectionalMaterial(vertex:away3d.core.base:Vertex, material:away3d.materials:Material) — Method in class away3d.sprites.DirectionalSprite | |
| Adds a new material definition to the array of directional materials. | |
| addDisplayObject(child) — Method in class away3d.core.session.AbstractSession | |
| Adds a display object to the render session display list. | |
| addDisplayObject(child) — Method in class away3d.core.session.BitmapSession | |
| Adds a display object to the render session display list. | |
| addDisplayObject(child) — Method in class away3d.core.session.SpriteSession | |
| Adds a display object to the render session display list. | |
| addFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Geometry | |
| Adds a face element to the geometry object. | |
| addFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh | |
| Adds a face object to the mesh object. | |
| addFace(face:away3d.core.base:Face) — Method in class away3d.graphs.bsp.BSPNode | |
| addFlareAsset(sprite, cacheAsBitmap) — Method in class away3d.overlays.LensFlare | |
| addForCheck() — Method in class away3d.core.utils.Init | |
| addFrame(frame) — Method in class away3d.animators.VertexAnimator | |
| addGeometry(name, geoXML, ctrlXML) — Method in class away3d.loaders.utils.GeometryLibrary | |
| Adds a geometry name reference to the library. | |
| addHitBox(paddingWidth, paddingHeight, debug, colorMaterial:away3d.materials:ColorMaterial) — Method in class away3d.primitives.TextField3D | |
| Adds a hit box wrapping the text that captures mouse events near the text. | |
| addItem(loader:away3d.loaders.utils:TextureLoader, request) — Method in class away3d.loaders.utils.TextureLoadQueue | |
| Adds a new loader and request object to the load queue. | |
| addLight(light:away3d.lights:AbstractLight) — Method in class away3d.containers.ObjectContainer3D | |
| Adds a light as a child of the container | |
| addMaterial(material:away3d.materials:Material, mesh:away3d.core.base:Mesh, id, url) — Static method in class away3d.loaders.utils.CentralMaterialLibrary | |
| Returns a material for the given name reference in the library. | |
| addMaterial(name) — Method in class away3d.loaders.utils.MaterialLibrary | |
| Adds a material name reference to the library. | |
| addMaterial(material:away3d.materials:LayerMaterial) — Method in class away3d.materials.CompositeMaterial | |
| addMesh(mesh) — Method in class away3d.graphs.bsp.BSPNode | |
| addObject(node:away3d.core.base:Mesh) — Method in class away3d.core.stats.Stats | |
| addOnCameraUpdate(listener) — Method in class away3d.cameras.Camera3D | |
| Default method for adding a cameraUpdated event listener | |
| addOnChange(listener) — Method in class away3d.core.utils.ValueObject | |
| addOnClippingUpdate(listener) — Method in class away3d.core.clip.Clipping | |
| Default method for adding a clippingUpdated event listener | |
| addOnCycle(listener) — Method in class away3d.animators.Animator | |
| Default method for adding a cycle event listener. | |
| addOnDimensionsChange(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a dimensionschanged event listener | |
| addOnEnterKeyFrame(listener) — Method in class away3d.animators.Animator | |
| Default method for adding an enterKeyFrame event listener | |
| addOnError(listener) — Method in class away3d.loaders.AbstractParser | |
| Default method for adding a parseError event listener | |
| addOnError(listener) — Method in class away3d.loaders.Loader3D | |
| Default method for adding a loadError event listener | |
| addOnExportComplete(listener) — Method in class away3d.exporters.AC3DExporter | |
| Default method for adding a complete event listener The event.data holds the generated string (ac file string) from the AC3DExporter class | |
| addOnExportComplete(listener) — Method in class away3d.exporters.AS3Exporter | |
| Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
| addOnExportComplete(listener) — Method in class away3d.exporters.AS3LiteExporter | |
| Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
| addOnExportComplete(listener) — Method in class away3d.exporters.AWDataExporter | |
| Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
| addOnExportComplete(listener) — Method in class away3d.exporters.Elevation2AS3 | |
| Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
| addOnExportComplete(listener) — Method in class away3d.exporters.ObjExporter | |
| Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
| addOnGeometryUpdate(listener) — Method in class away3d.core.base.Geometry | |
| Default method for adding a geometryUpdated event listener | |
| addOnLoadError(listener) — Method in class away3d.materials.BitmapFileMaterial | |
| Default method for adding a loadError event listener | |
| addOnLoadProgress(listener) — Method in class away3d.materials.BitmapFileMaterial | |
| Default method for adding a loadProgress event listener | |
| addOnLoadSuccess(listener) — Method in class away3d.materials.BitmapFileMaterial | |
| Default method for adding a loadSuccess event listener | |
| addOnMappingChange(listener) — Method in class away3d.core.base.Element | |
| Default method for adding a mappingchanged event listener | |
| addOnMappingChange(listener) — Method in class away3d.core.base.Geometry | |
| Default method for adding a mappingChanged event listener | |
| addOnMaterialChange(listener) — Method in class away3d.primitives.data.CubeMaterialsData | |
| Default method for adding a materialChanged event listener | |
| addOnMaterialUpdate(listener) — Method in class away3d.core.base.Geometry | |
| Default method for adding a materialUpdated event listener | |
| addOnMaterialUpdate(listener) — Method in class away3d.materials.Material | |
| Default method for adding a materialupdated event listener | |
| addOnMouseDown(listener) — Method in class away3d.containers.View3D | |
| Default method for adding a mouseDown3d event listener. | |
| addOnMouseDown(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a mouseDown3D event listener | |
| addOnMouseMove(listener) — Method in class away3d.containers.View3D | |
| Default method for adding a mouseMove3d event listener. | |
| addOnMouseMove(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a mouseMove3D event listener | |
| addOnMouseOut(listener) — Method in class away3d.containers.View3D | |
| Default method for adding a 3d mouseOut event listener. | |
| addOnMouseOut(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a mouseOut3D event listener | |
| addOnMouseOver(listener) — Method in class away3d.containers.View3D | |
| Default method for adding a 3d mouseOver event listener. | |
| addOnMouseOver(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a mouseOver3D event listener | |
| addOnMouseUp(listener) — Method in class away3d.containers.View3D | |
| Default method for adding a mouseUp3d event listener. | |
| addOnMouseUp(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a mouseUp3D event listener | |
| addOnPositionChange(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a positionchanged event listener | |
| addOnProgress(listener) — Method in class away3d.loaders.AbstractParser | |
| Default method for adding a parseProgress event listener | |
| addOnProgress(listener) — Method in class away3d.loaders.Loader3D | |
| Default method for adding a loadProgress event listener | |
| addOnRollOut(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a rollOut3D event listener | |
| addOnRollOver(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a rollOver3D event listener | |
| addOnScaleChange(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a scalechanged event listener | |
| addOnSceneChange(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a scenechanged event listener | |
| addOnSceneTransformChange(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a scenetransformchanged event listener | |
| addOnScreenUpdate(listener) — Method in class away3d.core.clip.Clipping | |
| Default method for adding a screenUpdated event listener | |
| addOnSessionChange(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a sessionchanged event listener | |
| addOnSessionUpdate(listener) — Method in class away3d.core.session.AbstractSession | |
| Default method for adding a sessionUpdated event listener | |
| addOnSuccess(listener) — Method in class away3d.loaders.AbstractParser | |
| Default method for adding a parseSuccess event listener | |
| addOnSuccess(listener) — Method in class away3d.loaders.Loader3D | |
| Default method for adding a loadSuccess event listener | |
| addOnTraceComplete(listener) — Method in class away3d.materials.utils.LightPrebaker | |
| Default method for adding a tracecomplete event listener | |
| addOnTraceComplete(listener) — Method in class away3d.materials.utils.NormalMapGenerator | |
| Default method for adding a tracecomplete event listener | |
| addOnTraceCount(listener) — Method in class away3d.materials.utils.LightPrebaker | |
| Default method for adding a tracecount event listener | |
| addOnTraceProgress(listener) — Method in class away3d.materials.utils.LightPrebaker | |
| Default method for adding a traceprogress event listener | |
| addOnTraceProgress(listener) — Method in class away3d.materials.utils.NormalMapGenerator | |
| Default method for adding a traceprogress event listener | |
| addOnVertexChange(listener) — Method in class away3d.core.base.Element | |
| Default method for adding a vertexchanged event listener | |
| addOnVertexValueChange(listener) — Method in class away3d.core.base.Element | |
| Default method for adding a vertexvaluechanged event listener | |
| addOnVisibilityUpdate(listener) — Method in class away3d.core.base.Object3D | |
| Default method for adding a visibilityUpdated event listener | |
| addOnVisibleChange(listener) — Method in class away3d.core.base.Element | |
| Default method for adding a visiblechanged event listener | |
| addOverlay(value:away3d.overlays:IOverlay) — Method in class away3d.containers.View3D | |
| Adds an overlay effect on top of the view container. | |
| addSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Geometry | |
| Adds a segment element to the geometry object. | |
| addSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Mesh | |
| Adds a segment object to the mesh object. | |
| addSlide(title, text, scene:away3d.containers:Scene3D, renderer:away3d.core.render:Renderer, session:away3d.core.session:AbstractSession) — Method in class away3d.test.BaseDemo | |
| addSourceURL(url) — Method in class away3d.containers.View3D | |
| Defines a source url string that can be accessed though a View Source option in the right-click menu. | |
| addSourceURL(url) — Method in class away3d.core.stats.Stats | |
| addSprite(sprite3d:away3d.sprites:Sprite3D) — Method in class away3d.core.base.Geometry | |
| Adds a 3d sprite element to the geometry object. | |
| addSprite(sprite3d:away3d.sprites:Sprite3D) — Method in class away3d.core.base.Mesh | |
| Adds a sprite3d object to the mesh object. | |
| addTask(id, rgb, x, y, text, span) — Method in class away3d.core.stats.Tasks | |
| addTemporaryChild(mesh:away3d.core.base:Mesh) — Method in class away3d.graphs.bsp.BSPTree | |
| addToList(list, index) — Method in class away3d.graphs.bsp.BSPPortal | |
| Adds a portal to a bit mask list | |
| addVertex(vertex:away3d.core.base:Vertex) — Method in class away3d.animators.VertexAnimator | |
| adjacent(nGon:away3d.core.geom:NGon) — Method in class away3d.core.geom.NGon | |
| Tests if two NGons (partially) share an edge. | |
| adjust(x, y, z, k) — Method in class away3d.core.base.Vertex | |
| Adjusts the position of the vertex object incrementally. | |
| adjust(k) — Method in class away3d.core.base.VertexPosition | |
| Adjusts the position of the vertex object incrementally. | |
| align — Property in class away3d.animators.FaceLink | |
| Defines if the object is aligned along the normal | |
| align — Property in class away3d.core.vos.SpriteVO | |
| align — Property in class away3d.primitives.TextField3D | |
| Defines the paragraph alignment of the textfield. | |
| align — Property in class away3d.sprites.Sprite3D | |
| Defines how the 3d sprite is aligned to its vertex | |
| align(aObjs, axis, condition) — Static method in class away3d.tools.Align | |
| Applies to array elements the alignment according to axis, x, y or z and a condition. | |
| Align — Class in package away3d.tools | |
Class Aligns arrays of Object3Ds, Number3d's or Vertexes compared to each other.Align
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| _alignment — Property in class away3d.core.geom.Plane3D | |
| aligntopath — Property in class away3d.extrusions.PathDuplicator | |
| aligntoPath — Property in class away3d.extrusions.PathExtrusion | |
| Defines if the array of profile points should be orientated on path or not. | |
| alignToPath — Property in class away3d.animators.PathAnimator | |
| Defines whether the 3d object aligns its rotation to the axis of the path while animating along the path. | |
| alignToPath — Property in class away3d.extrusions.PathExtrusion | |
| alpha — Property in class away3d.core.base.Object3D | |
| An optional alpha value that can be applied to the 3d object. | |
| alpha — Property in class away3d.core.session.AbstractSession | |
| Placeholder for alpha property of containers | |
| alpha — Property in class away3d.materials.BitmapMaterial | |
| Defines an alpha value for the texture bitmap. | |
| _alpha — Property in class away3d.materials.WireColorMaterial | |
| alpha — Property in class away3d.materials.WireColorMaterial | |
| Determines the alpha value of the material | |
| ALPHA — Constant static property in class away3d.materials.utils.HeightMapDataChannel | |
| alphaFactor — Property in class away3d.overlays.LensFlare | |
| alphaMax — Property in class away3d.overlays.LensFlare | |
| alphaMin — Property in class away3d.overlays.LensFlare | |
| ambient — Property in class away3d.lights.AmbientLight3D | |
| Defines a coefficient for the ambient light intensity. | |
| ambient — Property in class away3d.lights.DirectionalLight3D | |
| Defines a coefficient for the ambient light intensity. | |
| ambient — Property in class away3d.lights.PointLight3D | |
| Defines a coefficient for the ambient light intensity. | |
| ambient — Property in class away3d.materials.ShadingColorMaterial | |
| Defines a color value for ambient light. | |
| ambientBitmap — Property in class away3d.lights.AbstractLight | |
| Lightmap for ambient intensity. | |
| ambientColor — Property in class away3d.loaders.data.MaterialData | |
| Optional ambient color of the material. | |
| ambientColorTransform — Property in class away3d.lights.AbstractLight | |
| Color transform used in cached shading materials for combined ambient and diffuse color intensities. | |
| ambientDiffuseBitmap — Property in class away3d.lights.AbstractLight | |
| Combined lightmap for ambient and diffuse intensities. | |
| AmbientLight3D — Class in package away3d.lights | |
| Lightsource that colors all shaded materials evenly from any angle | |
| AmbientLight3D(init) — Constructor in class away3d.lights.AmbientLight3D | |
Creates a new AmbientLight3D object. |
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| ambientLights — Property in class away3d.containers.Scene3D | |
| AmbientShader — Class in package away3d.materials.shaders | |
| Shader class for ambient lighting | |
| AmbientShader(init) — Constructor in class away3d.materials.shaders.AmbientShader | |
Creates a new AmbientShader object. |
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| AnimatedBitmapMaterial — Class in package away3d.materials | |
| Bitmap material that allows fast rendering of animations by caching bitmapdata objects for each frame. | |
| AnimatedBitmapMaterial(movie, init) — Constructor in class away3d.materials.AnimatedBitmapMaterial | |
Creates a new AnimatedBitmapMaterial object. |
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| AnimationData — Class in package away3d.loaders.data | |
| Data class for the animation of a mesh. | |
| AnimationDataType — Class in package away3d.loaders.data | |
| animationLibrary — Property in class away3d.core.base.Object3D | |
| Reference container for all animations used in the container. | |
| AnimationLibrary — Dynamic class in package away3d.loaders.utils | |
| Store for all animations associated with an externally loaded file. | |
| animationType — Property in class away3d.loaders.data.AnimationData | |
| String representing the animation type. | |
| animator — Property in class away3d.events.AnimatorEvent | |
| A reference to the animation object that is relevant to the event. | |
| animator — Property in class away3d.loaders.data.AnimationData | |
| Reference to the animation object of the resulting animation. | |
| Animator — Class in package away3d.animators | |
| Base class for all animator objects. | |
| Animator(target:away3d.core.base:Object3D, init) — Constructor in class away3d.animators.Animator | |
Creates a new Animator object. |
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| AnimatorEvent — Class in package away3d.events | |
| Passed as a parameter when an animator event occurs | |
| AnimatorEvent(type, animator:away3d.animators:Animator) — Constructor in class away3d.events.AnimatorEvent | |
Creates a new AnimationEvent object. |
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| AnotherRivalFilter — Class in package away3d.core.filter | |
| Corrects triangle z-sorting | |
| AnotherRivalFilter(maxdelay) — Constructor in class away3d.core.filter.AnotherRivalFilter | |
Creates a new AnotherRivalFilter object. |
|
| antiPenumbrae — Property in class away3d.graphs.bsp.BSPPortal | |
| ANY — Constant static property in class away3d.core.geom.Plane3D | |
| aperture — Property in class away3d.cameras.Camera3D | |
Used in DofSprite3D. |
|
| aperture — Static property in class away3d.core.utils.DofCache | |
| apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.PrimitiveTraverser | |
| Executed when the traverser is applied to the node. | |
| apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.ProjectionTraverser | |
| apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.Traverser | |
| Executed when the traverser is applied to the node. | |
| apply(aRender) — Method in class away3d.materials.utils.LightPrebaker | |
| Starts the trace | |
| apply(scene:away3d.containers:Scene3D) — Method in class away3d.materials.utils.SimpleShadow | |
| generates the shadow projection | |
| apply(sourcemap, passes) — Static method in class away3d.materials.utils.data.Grow | |
| apply(object3d:away3d.core.base:Object3D) — Method in class away3d.tools.Explode | |
| Apply the explode code to a given object3D | |
| apply(mesh1:away3d.core.base:Mesh, mesh2:away3d.core.base:Mesh) — Method in class away3d.tools.Merge | |
| Merges two meshes into one. | |
| apply(object3d:away3d.core.base:Object3D, axe, recenter, duplicate) — Static method in class away3d.tools.Mirror | |
| Mirrors an Object3D Mesh object geometry and uv's | |
| apply(mesh:away3d.core.base:Mesh) — Method in class away3d.tools.Replicate | |
| Apply the replicate code to the mesh | |
| apply(object3d:away3d.core.base:Object3D) — Method in class away3d.tools.Weld | |
| Apply the welding code to a given object3D. | |
| applyBump(bm, nm) — Method in class away3d.materials.utils.NormalMapGenerator | |
| Applys a bump to a given normal map. | |
| applyCached(index) — Method in class away3d.modifiers.PathAlignModifier | |
| Performs the alignment from precalculations. | |
| applyCachedAt(xOffset) — Method in class away3d.modifiers.PathAlignModifier | |
| See buildCacheAt(); | |
| applyHeightGradient(src, color, reverse, blendmode) — Method in class away3d.extrusions.ElevationReader | |
| Apply the generated height source to a bitmapdata. | |
| applyPosition(dx, dy, dz) — Method in class away3d.containers.ObjectContainer3D | |
| Apply the given position to child objects without altering the appearance of the object container | |
| applyPosition(dx, dy, dz) — Method in class away3d.core.base.Mesh | |
| Apply the given position to the geometry without altering the appearance of the mesh | |
| applyPosition(dx, dy, dz) — Method in class away3d.core.base.Object3D | |
| Apply the given position to the object without altering the apperance of child objects | |
| applyRotations() — Method in class away3d.containers.ObjectContainer3D | |
| Apply the local rotations to child objects without altering the appearance of the object container | |
| applyRotations() — Method in class away3d.core.base.Mesh | |
| Apply the local rotations to the geometry without altering the appearance of the mesh | |
| applyRotations() — Method in class away3d.core.base.Object3D | |
| Apply the local rotations to the object without altering the apperance of child objects | |
| arcLengthPrecision — Property in class away3d.modifiers.PathAlignModifier | |
| Determines the quality of the alignment. | |
| area — Property in class away3d.core.base.Face | |
| Returns the calculated 2 dimensional area of the face. | |
| area — Property in class away3d.core.geom.NGon | |
| Calculates the area of an NGon | |
| array — Property in class away3d.core.geom.Path | |
| returns the Path elements array | |
| array2matrix(ar, yUp, scaling) — Method in class away3d.core.math.Matrix3D | |
| Fills the 3d matrix object with values from an array with 3d matrix values ordered from right to left and up to down. | |
| Arrow — Class in package away3d.primitives | |
| Creates a 3D arrow primitive. | |
| Arrow(init) — Constructor in class away3d.primitives.Arrow | |
Creates a new Arrow object. |
|
| AS3Exporter — Class in package away3d.exporters | |
| AS3Exporter() — Constructor in class away3d.exporters.AS3Exporter | |
| Class generates a string in the Actionscript3 format representing the object3D(s). | |
| as3File — Property in class away3d.exporters.AS3Exporter | |
| Returns the last generated as3 file async from events. | |
| as3File — Property in class away3d.exporters.AS3LiteExporter | |
| Returns the last generated as3 file async from events. | |
| AS3LiteExporter — Class in package away3d.exporters | |
| AS3LiteExporter() — Constructor in class away3d.exporters.AS3LiteExporter | |
| Class generates a string in the Actionscript3 format for Away3DLite, representing the object3D(s). | |
| asAS3Class(classname, packagename, round, animated) — Method in class away3d.core.base.Mesh | |
| Returns a formatted string containing a self contained AS3 class definition that can be used to re-create the mesh. | |
| Ase — Class in package away3d.loaders | |
| File loader for the ASE file format. | |
| Ase(init) — Constructor in class away3d.loaders.Ase | |
Creates a new Ase object.. |
|
| aSegments — Property in class away3d.core.geom.Path | |
| The array that contains the path definition. | |
| assignBackPortal(portal:away3d.graphs.bsp:BSPPortal) — Method in class away3d.graphs.bsp.BSPNode | |
| Assigns a portal to this leaf, looking out. | |
| assignCollider(child:away3d.core.base:Object3D, center:away3d.core.math:Number3D, radius) — Method in class away3d.graphs.bsp.BSPNode | |
| _assignedFaces — Property in class away3d.graphs.bsp.BSPNode | |
| assignPortal(portal:away3d.graphs.bsp:BSPPortal) — Method in class away3d.graphs.bsp.BSPNode | |
| Assigns a portal to this leaf, looking in. | |
| asXML() — Method in class away3d.core.base.Mesh | |
| Returns an xml representation of the mesh | |
| ASYNC_ITERATION_CANCELED — Constant static property in class away3d.events.IteratorEvent | |
| ASYNC_ITERATION_COMPLETE — Constant static property in class away3d.events.IteratorEvent | |
| ASYNC_ITERATION_TICK — Constant static property in class away3d.events.IteratorEvent | |
| autoLoadTextures — Property in class away3d.loaders.Loader3D | |
| Controls the automatic loading of image files used as textures in the model. | |
| autoplay — Property in class away3d.materials.AnimatedBitmapMaterial | |
| Indicates whether the animation will start playing on initialisation. | |
| autoUpdate — Property in class away3d.containers.Scene3D | |
Defines whether scene events are automatically triggered by the view, or manually by updateScene()
|
|
| autoUpdate — Property in class away3d.materials.MovieMaterial | |
| Indicates whether the texture bitmap is updated on every frame | |
| AVERAGE — Constant static property in class away3d.materials.utils.HeightMapDataChannel | |
| averaged — Property in class away3d.core.geom.Path | |
| returns true if the averagePath handler is being used. | |
| averagePath() — Method in class away3d.core.geom.Path | |
| handler will average the path using averages of the PathCommands note that this is not dynamic, the path values are overwrited | |
| away3d.animators — Package | |
| away3d.animators.data — Package | |
| away3d.animators.utils — Package | |
| away3d.audio — Package | |
| away3d.audio.drivers — Package | |
| away3d.cameras — Package | |
| away3d.cameras.lenses — Package | |
| away3d.containers — Package | |
| away3d.core.base — Package | |
| away3d.core.clip — Package | |
| away3d.core.draw — Package | |
| away3d.core.filter — Package | |
| away3d.core.geom — Package | |
| away3d.core.math — Package | |
| away3d.core.project — Package | |
| away3d.core.render — Package | |
| away3d.core.session — Package | |
| away3d.core.stats — Package | |
| away3d.core.traverse — Package | |
| away3d.core.utils — Package | |
| away3d.core.vos — Package | |
| away3d.debug — Package | |
| away3d.events — Package | |
| away3d.exporters — Package | |
| away3d.extrusions — Package | |
| away3d.graphs — Package | |
| away3d.graphs.bsp — Package | |
| away3d.graphs.bsp.builder — Package | |
| away3d.lights — Package | |
| away3d.loaders — Package | |
| away3d.loaders.data — Package | |
| away3d.loaders.utils — Package | |
| away3d.materials — Package | |
| away3d.materials.shaders — Package | |
| away3d.materials.utils — Package | |
| away3d.materials.utils.data — Package | |
| away3d.modifiers — Package | |
| away3d.modifiers.data — Package | |
| away3d.overlays — Package | |
| away3d.physics — Package | |
| away3d.primitives — Package | |
| away3d.primitives.data — Package | |
| away3d.primitives.utils — Package | |
| away3d.sprites — Package | |
| away3d.test — Package | |
| away3d.tools — Package | |
| away3d.tools.utils — Package | |
| AwayStats — Class in package away3d.debug | |
|
Stats monitor for Away3D or general use in any project. |
|
| AwayStats(view3d:away3d.containers:View3D, minimized, transparent, meanDataLength, enableClickToReset, enableModifyFrameRate) — Constructor in class away3d.debug.AwayStats | |
|
Create an Away3D stats widget. |
|
| AWData — Class in package away3d.loaders | |
|
File loader/parser for the native .awd data file format. |
|
| AWData(init) — Constructor in class away3d.loaders.AWData | |
Creates a new AWData object. |
|
| AWDataExporter — Class in package away3d.exporters | |
| AWDataExporter() — Constructor in class away3d.exporters.AWDataExporter | |
| Class generates a string in the Actionscript3 format representing an abstraction of the object3D(s). | |
| AWTweener — Class in package away3d.animators.utils | |
| AWTweener() — Constructor in class away3d.animators.utils.AWTweener | |
| AWTweener, a simplified tweening system to allow native tweens. | |
| axis — Property in class away3d.extrusions.LatheExtrusion | |
| Defines the axis used for the lathe rotation. | |
| axis2quaternion(x, y, z, angle) — Method in class away3d.core.math.Quaternion | |
| Fills the quaternion object with values representing the given rotation around a vector. | |
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