Package | away3d.animators.nodes |
Interface | public interface IAnimationNode extends flash.events.IEventDispatcher |
Implementors | AnimationClipNodeBase |
Property | Defined By | ||
---|---|---|---|
looping : Boolean
Determines whether the contents of the animation node have looping characteristics enabled. | IAnimationNode | ||
rootDelta : Vector3D [read-only]
Returns a 3d vector representing the translation delta of the animating entity for the current timestep of animation
| IAnimationNode |
Method | Defined By | ||
---|---|---|---|
reset(time:int):void
Resets the configuration of the node to its default state. | IAnimationNode | ||
update(time:int):void
Updates the configuration of the node to its current state. | IAnimationNode |
looping | property |
looping:Boolean
Determines whether the contents of the animation node have looping characteristics enabled.
public function get looping():Boolean
public function set looping(value:Boolean):void
rootDelta | property |
rootDelta:Vector3D
[read-only] Returns a 3d vector representing the translation delta of the animating entity for the current timestep of animation
public function get rootDelta():Vector3D
reset | () | method |
public function reset(time:int):void
Resets the configuration of the node to its default state.
Parameters
time:int — The absolute time (in milliseconds) of the animator's playhead position.
|
update | () | method |
public function update(time:int):void
Updates the configuration of the node to its current state.
Parameters
time:int — The absolute time (in milliseconds) of the animator's play head position.
|
See also