| Class | Description | |
|---|---|---|
| Bone | ObjectContainer3D representing a bone and joint in a bones animation skeleton. | |
| Channel |
Stores the varying transformations of a single Bone or Object3D object over the dureation of a bones animation
|
|
| SkinController |
Stores the connection between a Bone and a collection of SkinVertices in a bones animation. |
|
| SkinVertex |