| Package | away3d.core.base |
| Class | public class Vertex |
| Inheritance | Vertex ValueObject flash.events.EventDispatcher |
| Subclasses | WeightedVertex |
| Property | Defined By | ||
|---|---|---|---|
| extra : Object
An object that contains user defined properties. | Vertex | ||
| geometry : Geometry | Vertex | ||
| parents : Vector.<Element> | Vertex | ||
| position : Vector3D [read-only]
Represents the vertex position vector
| Vertex | ||
| skinVertex : SkinVertex | Vertex | ||
| x : Number
Defines the x coordinate of the vertex relative to the local coordinates of the parent mesh object. | Vertex | ||
| y : Number
Represents the y coordinate of the vertex relative to the local coordinates of the parent mesh object. | Vertex | ||
| z : Number
Represents the z coordinate of the vertex relative to the local coordinates of the parent mesh object. | Vertex | ||
| Method | Defined By | ||
|---|---|---|---|
Vertex(x:Number = 0, y:Number = 0, z:Number = 0)
Creates a new Vertex object. | Vertex | ||
add(value:Vector3D):void
Adjusts the position of the vertex object by Vector3D. | Vertex | ||
![]() | addOnChange(listener:Function):void | ValueObject | |
adjust(x:Number, y:Number, z:Number, k:Number = 1):void
Adjusts the position of the vertex object incrementally. | Vertex | ||
Duplicates the vertex properties to another Vertex object
| Vertex | ||
[static]
Get the middle-point of two vertices
| Vertex | ||
[static]
private Returns the middle-point of two vertices
| Vertex | ||
perspective(focus:Number):ScreenVertex
Applies perspective distortion
| Vertex | ||
![]() | removeOnChange(listener:Function):void | ValueObject | |
reset():void
Reset the position of the vertex object by Vector3D. | Vertex | ||
setValue(x:Number, y:Number, z:Number):void
Sets the vertex coordinates
| Vertex | ||
toString():String [override]
Used to trace the values of a vertex object. | Vertex | ||
[static]
Get the weighted average of two vertices
| Vertex | ||
| extra | property |
public var extra:ObjectAn object that contains user defined properties. Defaults to null.
| geometry | property |
public var geometry:Geometry| parents | property |
public var parents:Vector.<Element>| position | property |
position:Vector3D [read-only] Represents the vertex position vector
public function get position():Vector3D| skinVertex | property |
public var skinVertex:SkinVertex| x | property |
x:NumberDefines the x coordinate of the vertex relative to the local coordinates of the parent mesh object.
public function get x():Number public function set x(value:Number):void| y | property |
y:NumberRepresents the y coordinate of the vertex relative to the local coordinates of the parent mesh object.
public function get y():Number public function set y(value:Number):void| z | property |
z:NumberRepresents the z coordinate of the vertex relative to the local coordinates of the parent mesh object.
public function get z():Number public function set z(value:Number):void| Vertex | () | Constructor |
public function Vertex(x:Number = 0, y:Number = 0, z:Number = 0)
Creates a new Vertex object.
x:Number (default = 0) — [optional] The local x position of the vertex. Defaults to 0.
| |
y:Number (default = 0) — [optional] The local y position of the vertex. Defaults to 0.
| |
z:Number (default = 0) — [optional] The local z position of the vertex. Defaults to 0.
|
| add | () | method |
public function add(value:Vector3D):voidAdjusts the position of the vertex object by Vector3D.
Parameters
value:Vector3D — Amount to add in Vector3D format.
|
| adjust | () | method |
public function adjust(x:Number, y:Number, z:Number, k:Number = 1):voidAdjusts the position of the vertex object incrementally.
Parameters
x:Number — The x position used for adjustment.
| |
y:Number — The x position used for adjustment.
| |
z:Number — The x position used for adjustment.
| |
k:Number (default = 1) — The fraction by which to adjust the vertex values.
|
| clone | () | method |
public function clone():Vertex
Duplicates the vertex properties to another Vertex object
Vertex — The new vertex instance with duplicated properties applied
|
| distanceSqr | () | method |
public static function distanceSqr(a:Vertex, b:Vertex):NumberGet the middle-point of two vertices
Parameters
a:Vertex | |
b:Vertex |
Number |
| median | () | method |
public static function median(a:Vertex, b:Vertex):Vertexprivate Returns the middle-point of two vertices
Parameters
a:Vertex | |
b:Vertex |
Vertex |
| perspective | () | method |
public function perspective(focus:Number):ScreenVertexApplies perspective distortion
Parameters
focus:Number |
ScreenVertex |
| reset | () | method |
public function reset():voidReset the position of the vertex object by Vector3D.
| setValue | () | method |
public function setValue(x:Number, y:Number, z:Number):voidSets the vertex coordinates
Parameters
x:Number | |
y:Number | |
z:Number |
| toString | () | method |
override public function toString():StringUsed to trace the values of a vertex object.
ReturnsString — A string representation of the vertex object.
|
| weighted | () | method |
public static function weighted(a:Vertex, b:Vertex, aw:Number, bw:Number):VertexGet the weighted average of two vertices
Parameters
a:Vertex | |
b:Vertex | |
aw:Number | |
bw:Number |
Vertex |