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radius — Property in class away3dlite.primitives.Cone
Defines the radius of the cone base.
radius — Property in class away3dlite.primitives.Cylinder
Defines the radius of the cylinder.
radius — Property in class away3dlite.primitives.RegularPolygon
Defines the radius of the regular polygon.
radius — Property in class away3dlite.primitives.Sphere
Defines the radius of the sphere.
radius — Property in class away3dlite.primitives.Torus
Defines the overall radius of the torus.
rect — Property in class away3dlite.materials.MovieMaterial
Defines the rectangle of the movie to be rendered into the texture bitmap.
RectangleClipping — Class in package away3dlite.core.clip
Rectangle clipping
RectangleClipping(minX, maxX, minY, maxY, minZ, maxZ) — Constructor in class away3dlite.core.clip.RectangleClipping
Creates a new RectangleClipping object.
registerView(view3d:away3dlite.containers:View3D) — Method in class away3dlite.debug.AwayStats
Add a view to the list of those that are taken into account when calculating on-screen and total poly counts.
RegularPolygon — Class in package away3dlite.primitives
Creates a regular polygon.
RegularPolygon(material:away3dlite.materials:Material, radius, segmentsW, yUp) — Constructor in class away3dlite.primitives.RegularPolygon
Creates a new RegularPolygon object.
removeChild(child) — Method in class away3dlite.containers.ObjectContainer3D
Removes a 3d object from the child array of the container.
removeLight(light:away3dlite.lights:AbstractLight3D) — Method in class away3dlite.containers.ObjectContainer3D
Removes a 3d light from the lights array of the container.
removeOnError(listener) — Method in class away3dlite.loaders.AbstractParser
Default method for removing a parseError event listener
removeOnProgress(listener) — Method in class away3dlite.loaders.AbstractParser
Default method for removing a parseProgress event listener
removeOnSuccess(listener) — Method in class away3dlite.loaders.AbstractParser
Default method for removing a parseSuccess event listener
removeSprite(sprite:away3dlite.sprites:Sprite3D) — Method in class away3dlite.containers.ObjectContainer3D
Removes a 3d sprite from the sprites array of the container.
render() — Method in class away3dlite.containers.View3D
Renders a snapshot of the view.
render() — Method in class away3dlite.core.render.BasicRenderer
Renders the contents of the scene to the view.
render() — Method in class away3dlite.core.render.FastRenderer
Renders the contents of the scene to the view.
render() — Method in class away3dlite.core.render.Renderer
Renders the contents of the scene to the view.
renderedFaces — Property in class away3dlite.containers.View3D
Returns the total amount of faces rendered in the last executed render
renderedObjects — Property in class away3dlite.containers.View3D
Returns the total amount of objects rendered in the last executed render
renderer — Property in class away3dlite.containers.View3D
Renderer object used to traverse the scenegraph and output the drawing primitives required to render the scene to the view.
renderer — Property in class away3dlite.templates.BasicTemplate
The renderer object used in the template.
renderer — Property in class away3dlite.templates.FastTemplate
The renderer object used in the template.
Renderer — Class in package away3dlite.core.render
Renderer() — Constructor in class away3dlite.core.render.Renderer
Creates a new Renderer object.
repeat — Property in class away3dlite.materials.BitmapMaterial
Defines whether repeat is used when drawing the material.
result — Property in class away3dlite.events.ParserEvent
A reference to the parsed object that is relevant to the event.
roll(degrees) — Method in class away3dlite.core.base.Object3D
Rotates the 3D object around it's local z-axis
rollOut — Event in class away3dlite.core.base.Object3D
Dispatched when a user rolls out of the 3d object.
ROLL_OUT — Constant static property in class away3dlite.events.MouseEvent3D
Defines the value of the type property of a rollOut3d event object.
rollOver — Event in class away3dlite.core.base.Object3D
Dispatched when a user rolls over the 3d object.
ROLL_OVER — Constant static property in class away3dlite.events.MouseEvent3D
Defines the value of the type property of a rollOver3d event object.
rotate(degrees, axis, pivotPoint) — Method in class away3dlite.cameras.Camera3D
Rotates the Camera3D object around an axis by a defined degrees.
rotate(degrees, axis, pivotPoint) — Method in class away3dlite.core.base.Object3D
Rotates the 3D object around an axis by a defined degrees
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