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calculateAverageZ() — Method in class away3dlite.core.base.Face
Returns the average screen Z coordinate of the face.
calculateFurthestZ() — Method in class away3dlite.core.base.Face
Returns the furthest screen Z coordinate of the face.
calculateNearestZ() — Method in class away3dlite.core.base.Face
Returns the nearest screen Z coordinate of the face.
calculateScreenZ — Property in class away3dlite.core.base.Face
selected function for calculating the screen Z coordinate of the face.
calculateUVT(x, y) — Method in class away3dlite.core.base.Face
Returns the uvt coordinate of the face at the given screen coordinate.
camera — Property in class away3dlite.containers.View3D
Camera used when rendering.
camera — Property in class away3dlite.templates.Template
The camera object used in the template.
Camera3D — Class in package away3dlite.cameras
Basic camera used to resolve a view.
Camera3D(zoom, focus, lens:away3dlite.cameras.lenses:AbstractLens) — Constructor in class away3dlite.cameras.Camera3D
Creates a new Camera3D object.
Cast — Class in package away3dlite.core.utils
Helper class for casting assets to usable objects
CENTER — Constant static property in class away3dlite.core.base.MeshSortType
Sorts the faces in the mesh using their center z-depth ie.
CENTER — Constant static property in class away3dlite.core.base.SortType
Sorts the faces in the mesh using their center z-depth ie.
centerMeshes — Property in class away3dlite.loaders.Collada
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
centerMeshes — Property in class away3dlite.loaders.Max3DS
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
centerMeshes — Property in class away3dlite.loaders.MD2
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
centerMeshes — Property in class away3dlite.loaders.MQO
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
channel — Property in class away3dlite.loaders.data.ChannelData
The channel object.
Channel — Class in package away3dlite.animators.bones
Stores the varying transformations of a single Bone or Object3D object over the dureation of a bones animation
Channel(name) — Constructor in class away3dlite.animators.bones.Channel
ChannelData — Class in package away3dlite.loaders.data
Data class for an animation channel
channelIndex — Property in class away3dlite.loaders.data.ChannelData
The index of the channel inside the XML structure (in case there's more than 1 channel)
ChannelLibrary — Dynamic class in package away3dlite.loaders.utils
Store for all animation channels associated with an externally loaded file.
channels — Property in class away3dlite.loaders.data.AnimationData
Dictonary of names representing the animation channels used in the animation.
charset — Property in class away3dlite.loaders.MQO
children — Property in class away3dlite.containers.ObjectContainer3D
Returns the children of the container as an array of 3d objects.
children — Property in class away3dlite.loaders.data.ContainerData
An array containing the child 3d objects of the container.
clipping — Property in class away3dlite.containers.View3D
Clipping used when rendering.
clipping — Property in class away3dlite.events.ClippingEvent
A reference to the session object that is relevant to the event.
clipping — Property in class away3dlite.templates.BasicTemplate
The clipping object used in the template.
clipping — Property in class away3dlite.templates.FastTemplate
The clipping object used in the template.
Clipping — Class in package away3dlite.core.clip
Base clipping class for no clipping.
Clipping(minX, maxX, minY, maxY, minZ, maxZ) — Constructor in class away3dlite.core.clip.Clipping
Creates a new Clipping object.
ClippingEvent — Class in package away3dlite.events
Passed as a parameter when a clip event occurs
ClippingEvent(type, clipping:away3dlite.core.clip:Clipping) — Constructor in class away3dlite.events.ClippingEvent
Creates a new FaceEvent object.
CLIPPING_UPDATED — Constant static property in class away3dlite.events.ClippingEvent
Defines the value of the type property of a ClipingUpdated event object.
clone(object:away3dlite.containers:ObjectContainer3D) — Method in class away3dlite.animators.BonesAnimator
Clones the animation data into a new BonesAnimator object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.animators.bones.Bone
Duplicates the 3d object's properties to another Bone object
clone(object:away3dlite.containers:ObjectContainer3D) — Method in class away3dlite.animators.bones.Channel
clone() — Method in class away3dlite.animators.bones.SkinVertex
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.containers.ObjectContainer3D
Duplicates the 3d object's properties to another ObjectContainer3D object
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.core.base.Mesh
Duplicates the mesh properties to another Mesh object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.core.base.Object3D
Duplicates the 3D object's properties to another Object3D object
clone(object:away3dlite.core.clip:Clipping) — Method in class away3dlite.core.clip.Clipping
Duplicates the clipping object's properties to another Clipping object
clone(object:away3dlite.core.clip:Clipping) — Method in class away3dlite.core.clip.RectangleClipping
clone() — Method in class away3dlite.events.ClippingEvent
Creates a copy of the FaceEvent object and sets the value of each property to match that of the original.
clone() — Method in class away3dlite.events.Loader3DEvent
Creates a copy of the Loader3DEvent object and sets the value of each property to match that of the original.
clone() — Method in class away3dlite.events.MaterialEvent
Creates a copy of the MaterialEvent object and sets the value of each property to match that of the original.
clone() — Method in class away3dlite.events.MouseEvent3D
Creates a copy of the MouseEvent3D object and sets the value of each property to match that of the original.
clone() — Method in class away3dlite.events.ParserEvent
Creates a copy of the Loader3DEvent object and sets the value of each property to match that of the original.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.loaders.data.AnimationData
Duplicates the animation data's properties to another AnimationData object
clone(targetObj:away3dlite.core.base:Object3D) — Method in class away3dlite.loaders.data.MaterialData
clone(object:away3dlite.loaders.data:ObjectData) — Method in class away3dlite.loaders.data.MeshData
Duplicates the mesh data's properties to another MeshData object
clone(object:away3dlite.loaders.data:ObjectData) — Method in class away3dlite.loaders.data.ObjectData
Duplicates the object data's properties to another ObjectData object
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.Cone
Duplicates the cone properties to another Cone object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.Cube6
Duplicates the cube6 properties to another Cube6 object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.Cylinder
Duplicates the cylinder properties to another Cylinder object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.Plane
Duplicates the plane properties to another Plane object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.RegularPolygon
Duplicates the regular polygon properties to another RegularPolygon object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.Skybox6
Duplicates the skybox6 properties to another Skybox6 object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.Sphere
Duplicates the sphere properties to another Sphere object.
clone(object:away3dlite.core.base:Object3D) — Method in class away3dlite.primitives.Torus
Duplicates the torus properties to another Torus object.
clone(object:away3dlite.sprites:Sprite3D) — Method in class away3dlite.sprites.Sprite3D
Duplicates the sprite3d properties to another Sprite3D object.
clone() — Method in class away3dlite.templates.events.LiteKeyboardEvent
Collada — Class in package away3dlite.loaders
File loader for the Collada file format with animation.
Collada() — Constructor in class away3dlite.loaders.Collada
Creates a new Collada object.
color(data) — Static method in class away3dlite.core.utils.Cast
Casts the given data value as a color.
color — Property in class away3dlite.lights.AbstractLight3D
color — Property in class away3dlite.materials.ColorMaterial
Defines the color of the material.
color — Property in class away3dlite.materials.WireframeMaterial
Defines the color of the outline.
ColorMaterial — Class in package away3dlite.materials
Basic color material.
ColorMaterial(color, alpha) — Constructor in class away3dlite.materials.ColorMaterial
Creates a new BitmapMaterial object.
COLOR_MATERIAL — Constant static property in class away3dlite.loaders.data.MaterialData
String representing a color material.
complete — Event in class away3dlite.loaders.utils.TextureLoadQueue
COMPLETE — Constant property in class away3dlite.loaders.Loader3D
Constant value string representing a completed loader mode.
Cone — Class in package away3dlite.primitives
Creates a 3d cone primitive.
Cone(material:away3dlite.materials:Material, radius, height, segmentsW, segmentsH, openEnded, yUp) — Constructor in class away3dlite.primitives.Cone
Creates a new Cone object.
container — Property in class away3dlite.loaders.AbstractParser
Retuns a 3d container object used for storing the parsed 3d object.
container — Property in class away3dlite.loaders.data.ContainerData
Reference to the 3d container object of the resulting container.
containerData — Property in class away3dlite.loaders.Collada
Container data object used for storing the parsed collada data structure.
containerData — Property in class away3dlite.loaders.Loader3D
Returns the the data container being used by the loaded file.
ContainerData — Class in package away3dlite.loaders.data
Data class for 3d object containers.
controllers — Property in class away3dlite.animators.bones.SkinVertex
copyMatrix3D(m1, m2) — Method in class away3dlite.core.base.Object3D
ctrlKey — Property in class away3dlite.events.MouseEvent3D
Indicates whether the Control key is active (true) or inactive (false).
ctrlXML — Property in class away3dlite.loaders.data.GeometryData
Reference to the xml object defining the controller.
Cube6 — Class in package away3dlite.primitives
Creates a 3d Cube primitive.
Cube6(material:away3dlite.materials:Material, width, height, depth, segmentsW, segmentsH, segmentsD, pixelBorder) — Constructor in class away3dlite.primitives.Cube6
Creates a new Cube object.
_cullCount — Property in class away3dlite.core.clip.Clipping
_cullTotal — Property in class away3dlite.core.clip.Clipping
currentItemIndex — Property in class away3dlite.loaders.utils.TextureLoadQueue
Returns the index of the current texture baing loaded
currentLoader — Property in class away3dlite.loaders.utils.TextureLoadQueue
Returns the loader object for the current texture being loaded
currentURLRequest — Property in class away3dlite.loaders.utils.TextureLoadQueue
Returns the url request object for the current texture being loaded
Cylinder — Class in package away3dlite.primitives
Creates a 3d cylinder primitive.
Cylinder(material:away3dlite.materials:Material, radius, height, segmentsW, segmentsH, openEnded, yUp) — Constructor in class away3dlite.primitives.Cylinder
Creates a new Cylinder object.
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