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t0 — Property in class away3dlite.core.base.Face
t index of the first mapping value.
t1 — Property in class away3dlite.core.base.Face
t index of the second mapping value.
t2 — Property in class away3dlite.core.base.Face
t index of the third mapping value.
t3 — Property in class away3dlite.core.base.Face
t index of the fourth mapping value.
target — Property in class away3dlite.animators.bones.Channel
target — Property in class away3dlite.cameras.TargetCamera3D
The 3d object targeted by the camera.
TargetCamera3D — Class in package away3dlite.cameras
Extended camera used to automatically look at a specified target object.
TargetCamera3D(focus, zoom, target:away3dlite.core.base:Object3D, lens:away3dlite.cameras.lenses:AbstractLens) — Constructor in class away3dlite.cameras.TargetCamera3D
Creates a new TargetCamera3D object.
Template — Class in package away3dlite.templates
Base template class.
Template() — Constructor in class away3dlite.templates.Template
Creates a new Template object.
textureBitmap — Property in class away3dlite.loaders.data.MaterialData
Reference to the bitmapData object of the texture image.
textureFileName — Property in class away3dlite.loaders.data.MaterialData
Reference to the filename of the texture image.
TextureLoader — Class in package away3dlite.loaders.utils
Used to store the name and loader reference of an external texture image.
TextureLoader() — Constructor in class away3dlite.loaders.utils.TextureLoader
TextureLoadQueue — Class in package away3dlite.loaders.utils
Creates a queue of textures that load sequentially
TextureLoadQueue() — Constructor in class away3dlite.loaders.utils.TextureLoadQueue
Creates a new TextureLoadQueue object.
TEXTURE_MATERIAL — Constant static property in class away3dlite.loaders.data.MaterialData
String representing a texture material.
texturePath — Property in class away3dlite.loaders.Loader3D
Defines a different path for the location of image files used as textures in the model.
texturePath — Property in class away3dlite.loaders.utils.MaterialLibrary
The root directory path to the texture files.
texturesLoaded(loadQueue:away3dlite.loaders.utils:TextureLoadQueue) — Method in class away3dlite.loaders.utils.MaterialLibrary
Called after all textures have been loaded from the TextureLoadQueue class.
thickness — Property in class away3dlite.materials.WireColorMaterial
Defines the thickness of the outline.
tiltAngle — Property in class away3dlite.cameras.HoverCamera3D
Elevation angle of the camera in degrees.
times — Property in class away3dlite.animators.bones.Channel
title — Property in class away3dlite.templates.Template
Defines the text appearing in the template title.
toDEGREES — Constant property in class away3dlite.cameras.Camera3D
toRADIANS — Constant property in class away3dlite.cameras.Camera3D
Torus — Class in package away3dlite.primitives
Creates a 3d torus primitive.
Torus(material:away3dlite.materials:Material, radius, tube, segmentsR, segmentsT, yUp) — Constructor in class away3dlite.primitives.Torus
Creates a new Torus object.
toString() — Method in class away3dlite.animators.frames.Frame
Returns a string representation of the Frame object
toString() — Method in class away3dlite.core.clip.Clipping
Used to trace the values of a clipping object.
toString() — Method in class away3dlite.templates.events.LiteKeyboardEvent
totalChunks — Property in class away3dlite.loaders.AbstractParser
Returns the total number of data chunks available
totalFaces — Property in class away3dlite.containers.View3D
Returns the total amount of faces processed in the last executed render
totalObjects — Property in class away3dlite.containers.View3D
Returns the total amount of 3d objects processed in the last executed render
trace(... rest) — Static method in class away3dlite.core.utils.Debug
Traces a message to the output window.
transform — Property in class away3dlite.loaders.data.ObjectData
The 3d transformation matrix for the 3d object
transformMatrix3D — Property in class away3dlite.animators.bones.SkinController
Returns the 3d transform matrix to apply to the SkinVertex objects.
translate(axis, distance) — Method in class away3dlite.core.base.Object3D
Moves the 3D object along a vector by a defined length
transparent — Property in class away3dlite.materials.MovieMaterial
Defines the transparent property of the texture bitmap created from the movie
Trident — Class in package away3dlite.primitives
Creates an axis trident.
Trident(radius, hasNegativeTrident) — Constructor in class away3dlite.primitives.Trident
Creates a new Trident object.
tube — Property in class away3dlite.primitives.Torus
Defines the tube radius of the torus.
type — Property in class away3dlite.animators.bones.Channel
type — Property in class away3dlite.core.base.Object3D
Returns the type of 3d object.
type — Property in class away3dlite.loaders.data.ChannelData
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